VIDEO WALKTHROUGH: https://www.youtube.com/watch?v=nWEQjyikD5Y
AAA Sci-Fi Space Station Kit is a modular interior kit for building sci-fi stations, ships and outposts. It ships 99 meshes on a 2 m grid with 4 m wall modules, and a finished example level you can walk: Hangar, Hangar control booth, Cargo bay, Command deck, Engineering, Main hall, Operations hub and the connecting corridors.
Everything snaps. Set grid snap to 200 cm, rotate in 90-degree steps, and pieces meet without gaps or z-fighting - walls, floors, ceilings, corridors, stairs, catwalks and doors are built to one set of shared heights and joint planes.
BOTH RENDER PIPELINES, ONE PURCHASE. The download is set up for the Universal Render Pipeline. The High Definition version is included inside it, at Assets/SciFiStationKit3/HDRP/SciFiStationKit3_HDRP.unitypackage - its own materials, shaders and example scene, built and tested the same way. Import whichever matches your project; you do not need both.
LIT IN REALTIME, NOTHING TO BAKE. The example scene runs on 167 realtime lights and ships with no lightmaps. Every mesh also carries lightmap UVs on channel 1, so you can bake it yourself if you prefer.
MOVING PARTS, NOT STILL PICTURES. Six automatic blast doors open as you walk up to them. The reactor core pulses, the hangar force field ripples, the holo table projects a rotating ship, the warning beacons sweep, and the console screens animate - each one a real shader rather than a static texture.
BUILT FOR CLOSE INSPECTION. Signage, warning labels and floor markings are decals you can move, not paint baked into the albedo. Every mesh also carries an edge-wear mask on UV channel 2, ready for your own wear shaders.