Smooth LookAt Component Plus View on Asset Store (opens in new tab)

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1.0
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2022.3.62 or later
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Smooth LookAt Component Plus

by LogicDev (opens in new tab)

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Smooth LookAt component with predictive lead — aims ahead of moving targets using estimated velocity.

Price $7.99

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About this asset

LogicDevLookAtSmooth is a smooth LookAt component for Unity. It includes two variants: a full-body

rotation component and an IK-based head-tracking component.

This is the paid Plus upgrade to the free Smooth LookAt Component (Move_LookAtSmooth_001) and the

Standard version (Move_LookAtSmooth_002), adding predictive lead: the component estimates the

target's velocity and aims ahead of its current position, reducing the visible lag when following

a moving target.

Features:

- Full-body Y-axis rotation and IK head tracking (via Unity's Animator IK, Humanoid-compatible)

- Predictive lead (both components) — automatically estimates target velocity and leads the aim by

  a configurable time

- UpAxis support (full-body version) — automatically tracks the "up" direction of a tilting object

  such as a vehicle or drone (inherited from the Standard version)

- Most parameters are exposed in the Inspector for direct adjustment — no coding required

- When prediction is disabled, behaves identically to the Standard version (same tracking results)

- Component logic (both the full-body and IK components) does not depend on any render pipeline

  API and works with Built-in / URP / HDRP / Custom RP. Only the bundled demo scene's materials and

  post-processing are URP-specific.

Supported versions: Unity 2022.3 LTS / Unity 6.3 LTS

Japanese documentation (README_ja) is included in the package.

Note for existing Move_LookAtSmooth_001/002 users: This package uses the same class names and

namespace as the earlier versions. If you already have Move_LookAtSmooth_001 or _002 in your

project, please delete it before importing this package.

Full documentation (setup guide and parameter reference, English and Japanese) is available at

the Documentation Link below.

English: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_003/README_en.md

Japanese: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_003/README_ja.md

----------------------------------------------------

LogicDevLookAtSmoothは、Unity用のスムーズなLookAtコンポーネントです。全身回転版とIK首振り版の

2種類が付属します。

本パッケージは無料版「スムーズ注視コンポーネント」(Move_LookAtSmooth_001)およびStandard版

(Move_LookAtSmooth_002)の有料アップグレード版で、予測追従機能を追加しています。ターゲットの速度を

推定し、現在位置より少し先を狙うことで、動くターゲットを追う際の見た目の遅れを軽減します。

主な機能:

- 全身Y軸回転とIK首振り(Unity標準のAnimator IK使用、Humanoid対応)

- 予測追従(両コンポーネント対応)— ターゲットの速度を自動推定し、設定した時間分だけ先を狙う

- UpAxis対応(全身回転版)— 乗り物やドローンなど、自身が傾く対象の「上」方向に自動追従(Standard版から継承)

- 主要なパラメータはInspector上で調整可能、コーディング不要

- 予測を無効にした場合は、Standard版と完全に同じ挙動(追従の結果は変わりません)

- コンポーネント本体(全身回転版・IK版とも)はレンダーパイプラインのAPIに依存しておらず、

  Built-in / URP / HDRP / Custom RP のいずれでも動作します。URP専用なのは、同梱デモのマテリアルと

  ポストプロセスのみです。

対応バージョン: Unity 2022.3 LTS / Unity 6.3 LTS

日本語ドキュメント(README_ja)も同梱しています。

無料版・Standard版(Move_LookAtSmooth_001/002)をお使いの方へ: 本パッケージは旧版と同じクラス名・

namespaceを使用しています。プロジェクトに既に導入されている場合は、本パッケージの導入前に削除してください。

詳細なセットアップガイド・パラメータリファレンス(日英)は、下記のDocumentation Linkからご覧

いただけます。

英語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_003/README_en.md

日本語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_003/README_ja.md

From the publisher's Asset Store listing.

Technical details

- Predictive lead: aims ahead of a moving target using estimated velocity (configurable lead time,

  velocity smoothing, and max offset/teleport detection)

- Works with both the full-body rotation component and the IK head-tracking component

- Prediction is opt-in (disabled by default) — identical behavior to the Standard version when off

- Read-only EstimatedVelocity/PredictedPosition properties for your own debugging or effects

- C# source included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.