✨ UNI VFX 6D
- Character synchronized with VFX, animations and material effects for truly otherworldly look. Additional complementary VFX are also included.
- Uses performant GPU particle systems made in Visual Effect Graph.
- Features character actions script so controlling the Shadow Creature visuals is a breeze.
- Enhanced with 6-way smoke lighting and other lit elements that seamlessly blend VFX into your environment. The balance between lit and unlit components is meticulously tuned to maintain very good performance.
- Easily customisable VFX without the need to enter the Visual Effect Graph Editor.
- Up to 4k textures for maximum detail. Flipbooks use motion vectors for silky smoothness and the effects look great even in slow motion.
- A total of 13 VFX events (idle, attacks, explosion, spawn, death etc.) including additional VFX for missile and spell, 19 Textures and 8 VFX Meshes and the Shadow Creature mesh itself with 14 animations. Full content breakdown in the 'Technical details' below.
✔️ Let's have a look at the details:
- Shadow Creature Actions script automatically synchronizes VFX, animation and material effects so you don't need to worry about triggering every visual element on your own.
- List of actions in the script: Spawn, Attack Left, Attack Right, Attack Both, Fire, Cast, Hit (3 animations), Is Moving, Death. All actions use VFX events to create a truly powerful visual impact.
- The script also randomizes 3 idle animations and material animation offset for more variety.
- The creature uses special shader that animates its texture, vertex displacement and allows for dissolve and materialize effects.
- This creature's set is complete thanks to the additional visual effects for missile (including explosion) and spell.
- Everything is available in 4 color variants, and you can create your own without having to change any textures.
- Uses HDR colors - in combination with Bloom (Post Processing Effect), you have full control over the glow amount.
- Utilizes greatly improved custom uber effect shader (compared to the previous generation of UNI VFX) made in Shader Graph.
- Where appropriate, world-space components are used so moving objects leave particles behind.
⚙️ Requirements
Requires Unity 6 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. After installing them, restart the editor before importing the VFX pack.
Works in URP 3D and HDRP (import the HDRP package in the UNI VFX 6D folder). Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
All screenshots and videos were taken in URP. The URP demo scene uses post-processing: tonemapping, bloom, color adjustments, screen space lens flare and vignette.
📒 Feel free to look at the manual which contains more information and useful tips. It should quickly bring you up to speed, but you can also contact me directly: AssetMage@Webyw.cz