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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.77 or later
- Package size
- 549.1 MB
- Files
- 483
- Favorites
- 1
- Views in the past week
- 67
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $49.99 on
Keywords
Last Wizard – Co-op Friendslop Kit with Stylized Castle and Characters
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Last Wizard – Co-op Friendslop Kit with Stylized Castle and Characters screenshot 1
About this asset
Grab three friends, one flashlight and a gnome nobody should trust.
Last Wizard is a stylized co-op kit. It has a modular castle, a cast of characters and the props a friendslop game runs on. Each stylized character fits a co-op game, and the castle 3D model is modular.
๐ง CHARACTERS
โ a gnome, the crowd favourite
โ a knight with a mace
โ a wizard
โ a gargoyle
โ a hero for your players
โ the knight, the gnome and the hero are rigged and animated
๐ฐ CASTLE
โ modular walls and windows to build a castle in your own layout
โ environment pieces to dress the rooms
๐ PROPS
โ barrels
โ a flashlight
โ the knight's mace
โ TECHNICAL
โ built and tested in Unity
โ one stylized look across characters and props
๐ฎ FITS THESE PROJECTS
โ co-op and friendslop games
โ multiplayer horror with a light touch
โ party games for a group of friends
โ fantasy adventures and dungeon crawls
๐ฌ ART DIRECTION
โ the co-op chaos of Lethal Company, R.E.P.O. and Peak. Style references only, no affiliation.
Every character and prop shares one stylized look, so they mix in one scene.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord
๐ Follow RetroStyle Games for new packs, updates and promotions:
Website | Instagram | Twitter | YouTube | Behance
Built by RetroStyle Games.
From the publisher's Asset Store listing.
Technical details
Render Pipeline Compatibility
Built-in, URP and HDRP with one material set (custom RSG_Lit, RSG_Liquid and RSG_Particle_Additive Shader Graphs), no material swapping. Built-in needs Shader Graph 17.0.4 from the Package Manager; URP and HDRP include it.
Technical Details
- 4 rigged and animated characters (Generic rigs, 48 - 98 bones, 24 clips: Idle, Walk, Attack, Death; main character adds Run and Full / Hide states)
- 10 modular interior pieces on a 5 x 5 m grid, 7 environment groups, 17 props, 4 usable items
- 3 assembled prefabs: 2 furnished rooms + castle entrance
- Meshes: 56 FBX with geometry + 24 animation FBX
- Vertices: 145,633 / Triangles: 173,148
- Prefabs: 74
- Materials: 72
- Textures: 194 (2048 px for characters, items and most props; 1024 - 256 px for small pieces and foliage)
- UV mapping: Yes / LODs: No
- Colliders: MeshColliders on static pieces, CapsuleColliders on characters; grass and bushes are walk-through
- VFX: torch fire particle prefab
Preview Scenes
Preview_BiRP / URP / HDRP with both furnished rooms, plus per-part preview scenes for characters, interior, environment and props.
Notes
Character rigs are Generic (not Humanoid). Lights are kept in the preview scenes, not in prefabs. Mark room pieces static and bake lighting for best results.
Unity Version
Unity 6 (Shader Graph 17.0.4)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.77f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.