Dialogue System Pro OFFICIAL SALE

Build powerful, branching conversations directly inside Unity.

SuperHorizon Dialogue System is a visual and flexible dialogue framework for Unity that makes it easy to create, manage, and integrate interactive conversations.

Create dialogue through a node-based editor, add branching choices, use variables and conditions to control conversation flow, trigger gameplay events, and configure reusable speakers and runtime UI.

✦ Visual Dialogue Editor

Build conversations using an intuitive node-based workflow.

  • Dialogue Nodes
  • Choice Nodes
  • Condition Nodes
  • Event Nodes
  • Start / End Nodes
  • Branching conversation paths

✦ Branching Choices

Create interactive conversations with multiple choices and different outcomes.

Connect player decisions to alternate dialogue paths and build complex conversations without manually managing large dialogue scripts.

✦ Variables & Conditions

Make dialogue react to your game's state.

Use variables and conditions for things such as:

  • Quest progress
  • Player choices
  • Reputation
  • Currency
  • Boolean states
  • Numerical comparisons

✦ Gameplay Events

Connect dialogue directly to gameplay.

Trigger UnityEvents, variable changes, quest progression, gameplay actions, and other custom logic from your conversations.

✦ Speaker System

Create reusable Speaker Assets with:

  • Display Names
  • Portraits
  • Alternate Portraits
  • Name Colors
  • Voice Settings

Keep character presentation consistent across your project.

✦ Runtime Dialogue UI

Includes a complete runtime dialogue experience with:

  • Speaker Names
  • Character Portraits
  • Dialogue Text
  • Typewriter Effect
  • Continue Indicators
  • Player Choices
  • Choice Presets

✦ NPC & Trigger Support

Start conversations through NPC interactions, triggers, or your own gameplay systems.

Player → Interaction → Dialogue → Choice → Gameplay

✦ Developer-Friendly

Designed to integrate with your existing Unity architecture through its API and gameplay events.

Includes runtime debugging tools to help test and troubleshoot active conversations.

✦ Included

  • Visual Dialogue Editor
  • Branching Dialogue
  • Choices & Conditions
  • Variables
  • Event System
  • Speaker Assets
  • Portrait & Voice Support
  • Typewriter Effect
  • Runtime Dialogue UI
  • Choice Presets
  • NPC Interaction
  • Dialogue Triggers
  • Runtime Debugging
  • Demo Scene
  • Documentation & API Reference

Built for RPGs, Adventure Games, Visual Novels, Narrative Games, Quest Systems, and Interactive Stories.

Create conversations. Build branches. Connect gameplay.


Compatibility & Requirements

Designed for Unity projects, SuperHorizon Dialogue System includes its own dialogue editor, runtime systems, and UI components. Ensure your Unity version supports the features used by the asset . Please refer to the included documentation for setup instructions, compatibility details, and integration guidance.