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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.5.8 or later
- Package size
- 70.9 MB
- Files
- 666
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $29.99 on
Keywords
Stylized Mountain Village Modular Architecture Pack
This is a Modular Architecture Asset Pack designed to help devs rapidly create quality, stylized environments for games intended for PC and Mobile platforms.
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Last 6 months
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Stylized Mountain Village Modular Architecture Pack screenshot 1
About this asset
Featuring over 320 assets, including grid-snapping modular architecture prefabs, props, and foliage
to create anything from a single hilltop cottage to a sprawling complex village.
Package Contents:
Materials:
- 9 Materials
Models:
- 309 fbx files
Prefabs:
- 219 Modular Architecture Prefabs,
- 83 Prop Prefabs,
- 7 Foliage Prefabs,
- 19 Example Structure Prefabs
Scenes:
- 1 Demo Overview Scene
- 1 Example Village
Shaders: 3 URP Unlit Shaders
Textures: 11 Texture Objects
From the publisher's Asset Store listing.
Technical details
No Gameplay Scripts:
- This package contains only 3D artwork meant for level design and game environments.
- All prefabs have collision set up to accommodate interaction.
- Doors, cupboards, barrels, and boxes do not include code to allow developers flexibility with interaction and gameplay mechanics.
Target Render Pipeline:
- Universal Render Pipeline (URP)
Polycount Range:
- Modular Architecture (PFB_Archi)
- Columns <80 Tris
- Cupboard<80Tris
- Curtains<150 Tris
- Floor<60 Tris
- Fence <130 Tris
- Stairwell <1000 Tris
- Walls <60 Tris
- Double Doors <400 Tris
- Windows <210 Tris
- Roof <160 Tris
- Static Props (PFB_Prop)
- Generic Props <400 Tris
- Grass and Trees (PFB_Foliage)
- Grass: < 20 Tris
- Trees: < 300 Tris
- Sample Structures (PFB_Struct):
- Small Structures (With interior): <2000 Tris
- Medium Structures (With interior): <5000 Tris
- Large Structures (With interior): <27,000 Tris
Texture Information:
- Channels: RGBA1024x1024 min, 4096x4096 max
- Texel Density: 512px/sqm
Optimization:
- We recommend combining static background assemblies using Unity's Static Batching, Occlusion Culling, or your preferred mesh-baking asset when developing for mobile games.
No LODs:
- Only PFB_Foliage_Tree meshes have LODs to allow them to work with Unity’s Terrain Utility.
- All other meshes do not include forced LOD levels to allow auto-generation using Unity's built-in auto LOD Generation only as needed.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.8f1 | Not listed | Compatible | Not listed |
Render Pipeline Compatibility:
- Universal Render Pipeline (URP): Fully supported(built and tested in Unity 6 / URP).
- Built-in / HDRP: Materials are configured for URP. Built-in or HDRP users will need to upgrade/convert materials using Unity's Render Pipeline Converter
Use GPU Instancing for foliage and prop materials.
Uses Custom Shader Graphs
As listed on the Asset Store.