Moustache Pack Vol. 1 Real-Time Facial Hair Styles OFFICIAL SALE

Moustache Pack Vol. 1 includes five unique real-time moustache styles designed for character creation, games, cinematics, and other real-time projects.

The facial hair is built using optimized polygon hair cards and includes ready-to-use prefabs and materials for the Universal Render Pipeline (URP).

The package includes both 1K and 2K texture sets, allowing you to choose between lower texture memory usage and higher visual fidelity depending on your project requirements.

Included content:

5 unique moustache meshes
5 ready-to-use prefabs
1K texture set
2K texture set
URP Shader Graph
Preconfigured 1K and 2K materials
Demo scene
Documentation

Texture maps include:

Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency

The assets are intended for use with humanoid character heads and can be positioned, scaled, or adjusted to fit different characters.

Important:

Character/head mesh is not included.
Beard, eyebrows, and eyelashes are not included.
The assets are not rigged or animated.
No Alembic groom is included.
This package uses polygon hair cards.
Universal Render Pipeline (URP) is required for the included ready-to-use materials and Shader Graph.

Some promotional renders may have been created in Unreal Engine 5 for visual presentation of the same hair-card meshes and textures. Unreal Engine characters, scenes, shaders, materials, lighting setups, and other Unreal Engine content shown in promotional renders are not included in this Unity package.

Unity screenshots show the actual included URP implementation.