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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.24 or later
- Package size
- 24.2 MB
- Files
- 36
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $49.00 on
Keywords
Goatee Beard Pack Vol. 1 Real-Time Facial Hair Styles
Five optimized real-time goatee and beard hair-card styles for male characters, with URP-ready prefabs, Shader Graph materials, and 2K/4K texture sets.
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Goatee Beard Pack Vol. 1 Real-Time Facial Hair Styles screenshot 1
About this asset
Goatee Beard Pack Vol. 1 includes five unique real-time facial hair styles designed for character creation, games, cinematics, and other real-time projects.
The facial hair is built using optimized polygon hair cards and includes ready-to-use prefabs and materials for the Universal Render Pipeline (URP).
The package includes both 2K and 4K texture sets, allowing you to choose between higher visual fidelity and lower texture memory usage depending on your project.
Included content:
5 unique facial hair meshes
5 ready-to-use prefabs
2K texture set
4K texture set
URP Shader Graph
Preconfigured 2K and 4K materials
Demo scene
Documentation
Texture maps include:
Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency
The package is intended for use with humanoid character heads. The facial hair meshes can be positioned, scaled, or adjusted to fit different characters.
Important:
Character/head mesh is not included.
Eyebrows and eyelashes are not included.
The assets are not rigged or animated.
No Alembic groom is included.
This package uses polygon hair cards.
Universal Render Pipeline (URP) is required.
Some promotional renders may have been created in Unreal Engine 5.6 for visual presentation of the original hair assets. Unreal Engine characters, scenes, materials, shaders, and Epic/Paragon assets shown in promotional renders are not included in this Unity package.
The Unity screenshots show the actual included URP implementation.
From the publisher's Asset Store listing.
Technical details
Render Pipeline:
Universal Render Pipeline (URP)
Tested with:
Unity 6.3 LTS (6000.3.24f1)
Unique facial hair meshes: 5
Prefabs: 5
Materials:
1 x 2K hair material
1 x 4K hair material
Shaders:
1 custom URP Shader Graph
Texture sets:
2K and 4K
Texture dimensions:
2048 x 2048
4096 x 4096
Texture maps:
Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency
Number of texture files:
20 total (10 x 2K + 10 x 4K)
Polycount:
Goatee_01
Vertices: 6,458
Faces: 2,600
Triangles: 5,200
Goatee_02
Vertices: 8,132
Faces: 3,098
Triangles: 6,196
Goatee_03
Vertices: 5,192
Faces: 1,989
Triangles: 3,978
Goatee_04
Vertices: 8,004
Faces: 2,992
Triangles: 5,984
Goatee_05
Vertices: 8,920
Faces: 3,251
Triangles: 6,502
Total:
Vertices: 36,706
Faces: 13,930
Triangles: 27,860
Minimum triangle count: 3,978
Maximum triangle count: 6,502
UV mapped: Yes
Rigged: No
Animated: No
LOD system: No
Colliders: Not required
Demo scene: Yes
Documentation: Yes
Model format:
FBX
Rendering:
Double-sided hair-card material with alpha clipping.
Dependencies:
Universal Render Pipeline (URP)
Shader Graph
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.24f1 | Not listed | Compatible | Not listed |
Designed and tested for the Universal Render Pipeline (URP).
The included hair material uses Shader Graph and is configured for URP.
The demo scene is also set up for URP.
Built-in Render Pipeline and HDRP versions of the shader/material are not included. Manual material/shader conversion may be required for other render pipelines.
Tested in Unity 6.3 LTS with URP.
As listed on the Asset Store.