This horror character is suitable for survival horror, post-apocalyptic, RPG, action, first-person shooter, third-person adventure, and other real-time game projects.
Designed around the theme of an infected worker from a contaminated mine, the Zombie Miner fits abandoned mining tunnels, derelict industrial facilities, underground laboratories, and quarantine zones. The character can be used as an undead mine worker, infected laborer, hostile NPC, underground patrol enemy, or a member of a zombie horde.
The character’s industrial horror theme makes it a suitable addition to environments affected by chemical leaks, radioactive contamination, or biological outbreaks.
Technical Details:
Number of Materials:4
Number of Material Instances:12
Number of Textures:49
Texture Resolutions: 2048x2048, 4096x4096
Extra bones:
Jaw
For this model, a shader with two-sided rendering is recommended.
Animations:
Number of Animations:34
Animation Types:
Attack(x5)
Death(x6)
GetHit(x6)
Idle(x6)
Walk(x3)
Run(x2)
Strafe l/r(x4)
Turn(x2)
Geometry — All Assets:
Faces: 12391
Vertices:13179
Triangles:23528