Image Lab OFFICIAL SALE

Stop switching between Unity and external image editors. Image Lab brings a powerful, Photoshop-inspired image editing workflow directly into the Unity Editor.

Open a texture straight from the Project window or Inspector, edit it in place, save it, and immediately see the result re-imported into your project. No exporting back and forth, no hunting for files, no constantly switching applications. Your image workflow stays where your game is being built: inside Unity.


Image Lab is not just a basic texture utility. It is a full layer-based image editor with PSD and PSB support, layer groups, masks, clipping masks, opacity, fill, locks and 27 blend modes. Paint with brushes, make complex selections, transform layers, crop images, work with gradients and shapes, adjust colours and apply an extensive collection of filters, all without leaving Unity.


The familiar workflow makes Image Lab especially useful for artists and developers who constantly need to make small or medium changes to textures during development. Fix a sprite, repaint a texture, modify a mask, adjust colours, create a normal map, remove a background, add alpha padding or make a texture seamless, then press Ctrl+S and continue working on your scene.


Image Lab also supports Photoshop .ABR brushes, including sampled brush tips and common brush properties, so existing brush libraries can become part of your Unity workflow. Pen pressure, brush smoothing, opacity, flow, hardness, spacing and custom brush presets are supported for painting directly inside the Editor.


For game development, Image Lab includes dedicated texture-processing tools such as Normal Map from Height, Make Seamless, Edge Padding / Alpha Bleed, Color to Alpha, Luminance to Alpha, Remove Matte, Channel Shuffle, Outline and Drop Shadow. These are designed around the kind of texture work that normally forces you to leave Unity and open another application.

One editor. One workflow. Your textures, PSDs and image-editing tools directly inside Unity.