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- 1.0.0
- Last updated
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- Unity version
- 2022.3.62 or later
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- 1.5 MB
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Seasonal Tree Pack — Animated Pixel Art Trees for 16x16 Games
180 seasonal pixel art trees for 16x16 tile grids: 15 species in spring, summer, autumn and winter, plus 30 dead trees and 60 animated tree prefabs.
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Seasonal Tree Pack — Animated Pixel Art Trees for 16x16 Games screenshot 1
About this asset
Seasonal Tree Pack is a collection of pixel art trees for top-down 2D games such as RPGs, farming sims and adventure games.
It includes 15 tree species, each in 3 designs and 4 seasons (spring, summer, autumn, winter), for 180 living trees. You also get 30 leafless dead trees (a plain and a snowy version for each species) and 60 animated trees: round-crowned trees drop a few falling leaves and tall trees sway in the wind.
Ready to use in Unity:
- Sprites are imported for pixel art: 16 pixels per unit, point filtering, no compression and a bottom-center pivot, so trees sit on your tile grid.
- Animation sprite sheets are already sliced.
- Every animated tree is a prefab with its own looping animation clip and Animator Controller. Drag it into your scene and it plays.
- A demo scene shows trees from every season and a row of animated trees.
Animated trees use the same design, size and base position as their static versions, so you can mix both in the same scene.
Species: oak, maple, apple tree, cherry blossom (sakura), birch, weeping willow, old gnarled tree, small round tree, large shade tree, flame tree, pine, spruce, cypress, palm and bamboo.
Works with the Built-in Render Pipeline and URP.
From the publisher's Asset Store listing.
Technical details
- 270 PNG files with transparent background
- 180 seasonal trees: 15 species x 3 designs x 4 seasons
- 30 dead trees (plain + snowy for each species)
- 60 animated trees: 12-frame loops at 120 ms per frame (leaf fall or wind sway)
- 60 prefabs (Sprite Renderer + Animator), 60 animation clips, 60 Animator Controllers
- Demo scene
- Sprite sizes: 32x48, 32x64, 32x32 and 48x48 px, made for 16x16 tile grids
- Import settings: 16 Pixels Per Unit, Point filter, no compression, bottom-center pivot
- Render pipelines: Built-in and URP (Sprites-Default material)
- No scripts, no package dependencies
- Documentation: README.txt
- Unity 2022.3 or newer
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
The trees use the Sprites-Default material, so they work in the Built-in Render Pipeline and in URP (2D Renderer and Universal Renderer) without any changes. Using URP 2D lights? Set the Sprite Renderer material to Sprite-Lit-Default.
As listed on the Asset Store.