Polycount
SPY Man - Faces 48688 Verts 56865 Tris 96651
SPY Man 2 - Faces 48400 Verts 56715 Tris 96214
SPY Man 3 - Faces 47858 Verts 56221 Tris 95150
4K Textures
Hair, Eyes, Teeth, Cornea, Head, Body, Clothes
Textures Included: Base Color, MaskMap , Normal, MatID
Emissive Alpha RootGradient etc.
These maps are combined into a single texture to optimize performance and workflow.
⚙️ Multi-Pipeline Custom Shaders
The included custom Shader Graph materials support all three render pipelines: Built-in, URP, and HDRP.
The shaders are designed to work consistently across different pipeline setups.
MatID
🎨 Customizable Materials
This character uses custom shaders that allow you to adjust the color of any part of the character directly in the material settings.
You can easily modify hair, skin, and other elements without editing textures.
FullBody
Full Body is Included.
Body texture is censored.
Additional bones added to the Skeleton:
https://docs.google.com/document/d/19o_zJIHyu9YYratBrNqkcIzzUgB00nu7yz6iMFgtpj0/edit?usp=sharing