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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.11 or later
- Package size
- 906.7 MB
- Files
- 263
- Favorites
- 3
- Views in the past week
- 16
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- $24.99 on
Keywords
Sci-Fi Facility Kit 2
Modular sci-fi interior kit: 76 meshes on a 2 m grid, with a baked 10-room, 8-corridor demo level. URP and HDRP both included.
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Last 6 months
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Sci-Fi Facility Kit 2 screenshot 1
About this asset
Sci-Fi Facility Kit 2 is 76 meshes that all share one 2 m grid and one 3 m wall module, so anything standing on a cell edge is a drop-in replacement for anything else that does: plain wall for glazed wall, doorway for window, lattice ceiling for glass roof - and the joint closes every time.
The example level is built from nothing else: 1082 placed pieces across 10 rooms and 8 corridors, shipped with its lighting already baked, so it looks like the screenshots the moment you open it. Walk it with the included fly camera.
Both render pipelines are in this package. The assets import as URP; an HDRP build of the whole kit - materials, lighting profile and the baked example level - ships inside as a separate .unitypackage under SciFiFacilityKit2/HDRP/. Import that one instead if you are on HDRP. Each pipeline is calibrated on its own against the same reference, not converted automatically.
The observation gallery. A 10 x 6 m room that is glass on three sides and overhead, on a mirror floor, projecting out from the facility's edge into open space. The three glazed modules that build it - wall, corner and roof tile - are yours to build your own from. The nebula outside is a full-sphere space sky, included.
Displays that read as displays. Console readouts come in four colourways - cyan, amber, green and red - on wall consoles, desks and kiosks, so a control room is not the same screen repeated. The hologram globe is a projected lattice with the room visible through it, not a solid.
A tall hall. The central hall is two storeys, built by stacking the same wall module, with a mezzanine deck, its rail and a stair flight down - all separate pieces, all reusable.
The kit is stylistically one thing: a clean, white-panel facility interior with dark satin structure and cyan accent light. It is not a grimy industrial set.
From the publisher's Asset Store listing.
Technical details
Number of meshes/prefabs: 76 unique meshes, 76 prefabs
Polygon count (LOD0, whole kit): 116,420 triangles
Minimum polygon count: 216 triangles
Maximum polygon count: 7,572 triangles
Average per mesh: 1,531 triangles
LOD information: 3 levels on every piece (LOD0/LOD1/LOD2)
Rigging: No
Animation count: 0
Animation type list: none
UV mapping: Yes - unique lightmap UVs (UV2) on every piece, so you can re-bake immediately
Number of textures: 43
Texture dimensions: 4096x4096 (8), 2048x2048 (29), 1024x1024 (3), 512x512 (3)
Types of materials and texture maps: PBR metallic workflow - base colour, normal, mask (metallic/AO/smoothness) and emissive; 29 materials
Collision: convex mesh collision authored per piece, never the render mesh
Render pipelines: URP 14.x and HDRP 14.x, Unity 2022.3 LTS or newer. The HDRP build ships inside as SciFiFacilityKit2/HDRP/SciFiFacilityKit2_HDRP.unitypackage
Scale: 1 unit = 1 metre, everything snaps to a 2 m grid
Scenes: a baked example level of 10 rooms and 8 corridors built from 1082 placed pieces, plus an overview scene
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.11f1 | Not listed | Compatible | Compatible |
Both pipelines are included. Assets import as URP; for HDRP import SciFiFacilityKit2/HDRP/SciFiFacilityKit2_HDRP.unitypackage instead. Do not import both into one project. Unity 2022.3 LTS or newer.
As listed on the Asset Store.