Desi Rickshaw — Auto Rickshaw / Tuk Tuk PBR View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.11 or later
Package size
261.7 MB
Files
77
Views in the past week
3

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Desi Rickshaw — Auto Rickshaw / Tuk Tuk PBR

by VEONARYHUB (opens in new tab)

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A game-ready PBR auto rickshaw (tuk tuk) with five colour variants, 2K PBR textures, and a demo scene. Real-world scale, separated parts, ready to drop into any South Asian street scene.

Price $7.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Desi Rickshaw — Auto Rickshaw / Tuk Tuk PBR, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

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Desi Rickshaw — Auto Rickshaw / Tuk Tuk PBR screenshot 1

Desi Rickshaw — Auto Rickshaw / Tuk Tuk PBR screenshot 1

About this asset

Desi Rickshaw Auto Rickshaw / Tuk Tuk

A high-detail, game-ready three-wheeler auto rickshaw modelled after the ones that fill the streets of Lahore, Karachi, Delhi, Dhaka, and Bangkok. Built at true real-world scale with full PBR texturing and five ready-to-use colour variants.

If you're building a South Asian or Southeast Asian city, a traffic system, a driving game, or an open-world street scene, this drops straight in.

What's included

  • 1 detailed auto rickshaw model, split into 7 separate parts (Body, Front Section, Glass, Interior, Pipe Details, Front Wheel, Rear Wheels)
  • 5 ready-made prefabs — Yellow, Green, Black, Orange, and Blue
  • 17 materials across 5 colour sets plus shared glass and chrome pipe materials
  • 53 PBR texture maps, all at 2048 × 2048
  • Demo scene with all five variants laid out

Model details

  • 77,393 vertices / 151,721 triangles
  • Clean, predominantly quad-based topology
  • Separated wheels and body parts — ready for rigging, vehicle controllers, or animation
  • Real-world scale: 2.69 m × 1.38 m × 1.66 m (1 Unity unit = 1 metre)
  • Non-overlapping UVs, single UV channel
  • Pivot at the base of the model

Textures

Every material set ships with:

  • Base Color (2048 × 2048)
  • Normal Map (2048 × 2048)
  • Metallic / Smoothness (2048 × 2048)
  • Emissive (2048 × 2048) — on chrome and mirror elements

Textured in Substance Painter. Glass uses a transparent material with adjustable opacity, so you can tune how clear or tinted the windshield sits in your scene.

Colour variants

Five complete repaints, each with its own material set and prefab. Swapping is a single prefab drag — no material hunting. Want a different colour? Each set is a standalone folder you can duplicate and recolour.

Perfect for

Open-world city builders • Driving and racing games • Traffic and crowd simulations • South Asian and Southeast Asian environments • Architectural and urban visualisation • VR and AR experiences • Mobile games (with texture compression applied) • Film and animation backgrounds

From the publisher's Asset Store listing.

Technical details

Technical notes

  • Render pipeline: state Built-in
  • Unity version: 2022.3 LTS or newer
  • No animations or rig included, the model is static with separated parts ready for you to rig
  • No scripts or dependencies, pure art asset
  • No LODs included

Support

Questions, requests, or a colour variant you'd like added? Reach me at [email protected] — happy to help.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Not listed Not listed

A game-ready PBR auto rickshaw (tuk tuk) with five colour variants, 2K PBR textures, and a demo scene. Real-world scale, separated parts, ready to drop into any South Asian street scene.

As listed on the Asset Store.