Modern Metro Station Modular Environment

Build modern underground metro stations, from the street entrance down to the platforms and into the tunnels. The kit has 130 ready-to-use prefabs and a train system that works out of the box.


TRY THE DEMO

Two complete stations are joined by a 120 m tunnel, with two trains in service:

• CITY CENTRE: double-height mezzanine, escalators, glass lifts, ticket hall and street entrance.

• HARBOR: orange colour variant, with platform screen doors on both platforms.

Press Play and walk around. Trains arrive, open their doors on the platform side, wait, warn, close the doors and leave for the other station.


WHAT IS INCLUDED

• Train (3): a cab car and a middle car, each with 12 sliding door leaves and a full interior (seats, poles, lighting; driver cab on the cab car), plus a separate bogie.

• Track & tunnels (28): ballast and slab track, curves, third rail, signals, buffer stop, trench, refuge recess, track walls, 4 m / 16 m / curved tunnels, cross passage and portals.

• Platform screen doors: sliding door units, fixed panels (2 / 1 / 0.5 m) and end panels. They open together with the train doors.

• Circulation (26): escalators, escalator pair with stairs, straight stairs, two-level glass lift with sliding doors, mezzanine slab and edges, glass railings, corridors, and a street entrance with canopy.

• Station modules: floors, tiled walls with 7 variants (ad frame, bench niche, doorway, opening, corners, end cap), 5 ceilings (baffles, light cove, vents, bulkhead), columns, platform edge and tactile strip.

• Props (58), including:

  - Ticketing: fare gates (standard and wide accessible), turnstile, ticket machine, ticket office, info totem.

  - Services: vending machines, ATM, photo booth, benches.

  - Signage and safety: clocks, station name signs, platform and exit signs, CCTV, PA speakers, defibrillator, first aid cabinet.

  - Service areas: staff and emergency doors, rolling shutters, pipes, cable trays.

  - Clutter: cleaning cart, wet floor sign, trash bags, boxes and more.

• Decals (8): grime, puddle, gum, tile crack, rust drip, scuffs, oil stain, water stain.

• Posters: 14 advertising posters, a network map and a local area map (all brands and places are fictional).


TRAIN SYSTEM (C# SOURCE INCLUDED)

• MetroTrackPath: smooth path from waypoints.

• MetroStationStop: platform side, dwell time, optional platform screen doors.

• MetroTrainController:

  - acceleration, braking and exact stops;

  - door warning before departure;

  - ping-pong or loop routes, with any number of stations;

  - each car follows curves on its own.

• MetroTrainDoors / MetroPlatformDoors: door leaves are detected automatically.

• MetroDepartureBoard: shows the next train, then ARRIVING and BOARDING.

• UnityEvents on arrival, door warning and departure, for your sounds and announcements.


QUALITY

• Every prefab has an LOD Group (LOD0 + LOD1) and an invisible collision mesh.

• All models are upright (Y up, no import rotation), with clean pivots, at real-world metric scale on a 4 m grid.

• 80 URP Lit materials, plus backlit poster materials and colour-variant materials.

• Demo scene with real-time lighting only (no baking required) and post-processing.


Documentation: README, Quick Start (building a station, trains, platform screen doors, decals, colour variants), full asset list.


Note: the props gallery image is a Blender render of the included models; all other images are rendered in Unity URP.