Phantom UI: Game Intro - Video, GIF & Image Intro Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.6.0 or later
Package size
1.2 MB
Files
23
Views in the past week
13

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$9.80 on

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Phantom UI: Game Intro - Video, GIF & Image Intro Tool

by Flat Reality Partners (opens in new tab)

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Create a polished in-game intro using video, image, animated GIF, or Unity Animation - without adding a dedicated scene or changing your Build Settings.

Price $9.80

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Phantom UI: Game Intro - Video, GIF & Image Intro Tool, 6 months Current $9.80; lowest $9.80; highest $9.80 in this period. $0 $5 $10 26 Oct 2 Nov 9 Nov

Asset preview

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Phantom UI: Game Intro - Video, GIF & Image Intro Tool screenshot 1

Phantom UI: Game Intro - Video, GIF & Image Intro Tool screenshot 1

About this asset

Phantom UI: Game Intro is a lightweight Unity tool for creating a polished media-driven intro inside your game.

Play a video, still image, animated GIF, or Unity Animation immediately after Unity’s native splash screen - without adding a dedicated intro scene or restructuring your existing Build Settings.

Features

  • Video intro support
  • Still image support using Sprite or regular Texture2D assets
  • Animated GIF import and playback
  • Unity Animation prefab and AnimationClip playback
  • No dedicated intro scene required
  • Designed to complement Unity’s native splash screen
  • Automatic startup playback
  • Optional scene rendering behind video
  • Automatic media-end or manual-duration completion
  • Separate audio support for image and other intro types
  • Preserve-aspect presentation
  • Any-key skipping through Unity’s New Input System
  • Optional hold-to-skip behavior
  • First-launch, session, once-ever, and version-based policies
  • Deterministic completion and cancellation
  • Existing startup behaviour gating
  • Coroutine and event-based integrations
  • Lightweight runtime-generated Canvas
  • Editor setup wizard via Tools → Phantom UI → Create Game Intro
  • Custom inspector and validation
  • Demo scene included
  • Full user manual included

Built-in Effects

  • Fade in and fade out
  • Slide
  • Scale punch
  • Typewriter
  • TMP character-spacing reveal
  • Shader-free flicker and glitch
  • Custom easing curve

Ideal For

  • Indie games
  • Atmospheric games
  • Horror games
  • Narrative games
  • Branded startup videos
  • Publisher or studio introductions
  • Animated title reveals
  • Projects with an existing Setup or EULA scene
  • Developers who want more control than Unity’s native splash screen provides

Phantom UI: Game Intro avoids complicated timelines, additional scenes, and oversized frameworks. It provides a focused startup tool for developers who value clarity, speed, and creative control.

This package does not contain third-party runtime dependencies.

From the publisher's Asset Store listing.

Technical details

  • Unity version: Developed and validated with Unity 6000.6.0f1 and newer
  • Media types: VideoClip, Sprite, Texture2D, animated GIF, prefab with AnimationClip
  • Video playback: Unity VideoPlayer with an internally managed RenderTexture
  • Animation playback: Unity Playables API; no Animator Controller required
  • UI: Runtime-generated Screen Space Overlay Canvas
  • Text: TextMeshPro
  • Input: Unity Input System
  • Audio: Unity Audio
  • Timing: Unscaled-time playback and effects
  • Startup integration: Existing first scene; no Build Settings changes required
  • Execution order: Early startup controller execution
  • Completion: Completed, Skipped, and Cancelled result states
  • Persistence: Every Launch, Once Per Session, Once Ever, and Once Per Version
  • Integration: UnityEvents, static C# events, public API, and coroutine gate
  • Render pipelines: Built-in, URP, and HDRP
  • Third-party runtime code: None
  • Demo scene: Included
  • Documentation: Full user manual included
  • Source code: Included
  • Assembly definitions: Included

Required Unity packages/modules

  • New Input System
  • Unity UI
  • TextMeshPro

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.