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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.7 or later
- Package size
- 6.2 MB
- Files
- 62
- Favorites
- 4
- Views in the past week
- 31
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Stagger & Injured Reaction Animation Pack
Bring more believable combat reactions and character damage states to your game with the Stagger & Injured Reaction Animation Pack.
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Price history
Last 6 months
USDAsset preview
1 / 5
Stagger & Injured Reaction Animation Pack screenshot 1
About this asset
This collection is designed for action games, RPGs, adventure games, Soulslike projects, fighting games, enemy AI, bosses, and other gameplay systems where characters need to react to heavy impacts, lose balance, become dazed, stunned, or visibly injured while remaining in the fight.
Unlike a standard hit reaction pack focused only on short impact reactions, this pack provides extended stagger and reaction states that can be used to create more complete gameplay flows.
Characters can stagger, become dazed or dizzy, enter a stunned state, struggle to maintain balance, recover from the reaction, or remain in a variety of injured poses and states.
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✉️ Support & Custom Requests
Email: [email protected]
Animation List
Stagger Animations
Backward Stagger
- AS_Stagger_Backward_Hit
- AS_Stagger_Backward
- AS_Stagger_Backward_Idle
- AS_Stagger_Backward_Out
Forward Stagger
- AS_Stagger_Forward_Hit
- AS_Stagger_Forward
- AS_Stagger_Forward_Idle
- AS_Stagger_Forward_Out
Dazed Stagger
- AS_Stagger_Dazed_Hit
- AS_Stagger_Dazed
- AS_Stagger_Dazed_Idle
- AS_Stagger_Dazed_Out
Dizzy Stagger
- AS_Stagger_Dizzy_Hit
- AS_Stagger_Dizzy
- AS_Stagger_Dizzy_Idle
- AS_Stagger_Dizzy_Out
Head Spin Stagger
- AS_Stagger_Head_Spin_Hit
- AS_Stagger_Head_Spin
- AS_Stagger_Head_Spin_Idle
- AS_Stagger_Head_Spin_Out
Stunned Reaction
- AS_Stagger_Stun_Hit
- AS_Stagger_Stun
- AS_Stagger_Stun_Idle
- AS_Stagger_Stun_Out
Sword Stagger
- AS_Stagger_Sword_Hit
- AS_Stagger_Sword
- AS_Stagger_Sword_Idle
- AS_Stagger_Sword_Off
Dual Sword Stagger
- AS_Stagger_Dual_Sword_Hit
- AS_Stagger_Dual_Sword
- AS_Stagger_Dual_Sword_Idle
- AS_Stagger_Dual_Sword_Off
🩹 Injured Animations
- AS_Injured_Back
- AS_Injured_Back_Head
- AS_Injured_Barely
- AS_Injured_Chest
- AS_Injured_Down
- AS_Injured_Head
- AS_Injured_Knee
- AS_Injured_Left_Arm
- AS_Injured_Left_Hand
- AS_Injured_Left_Leg
- AS_Injured_Left_Shoulder
- AS_Injured_Neck
- AS_Injured_Right_Arm
- AS_Injured_Right_Hand
- AS_Injured_Right_Leg
- AS_Injured_Right_Shoulder
- AS_Injured_Side
- AS_Injured_Stomach
- AS_Injured_Unsteady
🔥 Features
- High-Quality Animations
- Complete stagger reaction animation sets
- Forward and backward stagger reactions
- Dazed and dizzy reaction states
- Head-spin and stunned states
- Sword and dual-sword stagger reactions
- Loopable stagger and reaction idle states
- Entry and recovery animations for smoother gameplay transitions
- Multiple standalone injured and damaged character states
- Injuries covering different body areas
- Useful for player characters, enemies, NPCs, and bosses
- Designed for action, RPG, adventure, fighting, and Soulslike games
- Animation-focused package with no unnecessary filler
Create More Dynamic Combat Reactions
The Stagger & Injured Reaction Animation Pack gives your characters more than simple hit reactions.
Create characters that lose balance, struggle to recover, become dazed or stunned, remain temporarily vulnerable, and visibly show the effects of combat and injury.
Perfect as a flexible addition to existing combat, damage, enemy, and character state systems.
From the publisher's Asset Store listing.
Technical details
Total Number of Animations: 51
Animation types : In_place
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.7f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.