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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.34 or later
- Package size
- 525 KB
- Files
- 15
- Favorites
- 109
- Views in the past week
- 575
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Pure Volumetric Fog
Terrain-following Ground Volumetric Fog
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Price history
Last 6 months
USDAsset preview
1 / 16
Pure Volumetric Fog screenshot 1
About this asset
Stylized Terrain-Following Volumetric Fog for URP
Creates valleys with mist, soften distant landscapes, and let hills, trees, and rocks emerge naturally through the fog.
The volume automatically adapts to one or multiple Unity Terrain tiles. Customize density, height, color, wind, and noises to create anything from subtle ground mist to dense, dramatic atmosphere.
Parameters include :
- Density
- Height
- Terrain Follow amount
- Near & Far fade
- Light scattering intensity
- Shadows intensity
- Noise amount, coverage, direction & speed
- Rendering Settings
This asset requires compute shader support.
Environments used for screenshots are :
Pure Nature 2 : Asian Mountain
Join the Discord for support or any question.
From the publisher's Asset Store listing.
Technical details
Plugin tested (Editor & Build) with versions :
6000.0.34f1
6000.5.0f1
6000.6.0f1
Require :
URP 17+
Shader Model 4.5
Compute shader support
Perspective cameras
HDRP and Built-in Render Pipeline are not supported.
XR, orthographic cameras, camera stacking, mobile, Metal and Vulkan have not been validated. Transparent shaders that do not write depth cannot block the fog.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.34f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.