Fantasy Evolution Arsenal — Stylized Low Poly Weapons View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.6.0 or later
Package size
3.5 MB
Files
75
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Fantasy Evolution Arsenal — Stylized Low Poly Weapons

by Illusion Seed (opens in new tab)

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Stylized low-poly fantasy weapons pack: 27 game-ready weapons across 3 evolution tiers. PBR textures, clean topology, optimized for mobile and PC.

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Price history

Last 6 months

USD
Price history for Fantasy Evolution Arsenal — Stylized Low Poly Weapons, 6 months Current Free; lowest Free; highest Free in this period. $0 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Fantasy Evolution Arsenal — Stylized Low Poly Weapons screenshot 1

Fantasy Evolution Arsenal — Stylized Low Poly Weapons screenshot 1

About this asset

A set of 27 stylized low-poly weapons across three tiers: Wood, Iron and Gold. Every weapon exists in all three tiers, so you can show upgrades and progression in your game without mixing art styles.

All meshes come with PBR textures and ready-to-use prefabs with materials already assigned. Drop them into your scene and they work. The style suits fantasy RPGs, roguelikes, action games, inventory screens and card art.

WHAT'S INCLUDED

• 9 weapon types: Swords, Greatswords, Daggers, Axes, Maces, Spears, Shields, Staves and Wands.

• 3 tiers per weapon (Wood, Iron, Gold): 27 meshes total.

• 27 prefabs with materials pre-assigned.

• PBR textures: Albedo, Normal, Metallic/Smoothness, Occlusion and Emission.

• Shared materials: each tier uses one material set, so the whole pack runs on only 3 materials. Light on memory and draw calls.

• Demo scene with all weapons laid out.

Looking for the Unreal Engine version? It is available on FAB.

Questions or requests: iilusionseed08090gmail.com .

From the publisher's Asset Store listing.

Technical details

• Number of unique meshes: 27 static meshes

• Number of prefabs: 27

• Triangle count: ~300 to ~1500 per weapon

• Rigged: No

• Animated: No

• LODs: No

• Colliders: not included (add Mesh Colliders as needed)

• UV mapping: Yes, non-overlapping

• Number of materials: 3 (one per tier)

• Textures: 15 maps total, 1024×1024 and 2048×2048 (Albedo, Normal, Metallic/Smoothness, Occlusion, Emission per tier)

• Formats: FBX meshes, PNG textures

• Render pipelines: URP

• Minimum Unity version: Unity 6 (6000.0) or newer.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.0f1 Not listed Compatible Not listed

As listed on the Asset Store.