Shape Zone Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
2.6 MB
Files
21
Views in the past week
82

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$15.00 on

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Shape Zone Tool

by Gen90Software (opens in new tab)

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Create custom polygonal zones and detect whether positions are inside or outside at runtime using fast mathematical queries—no colliders or physics required.

Price $15.00

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Price history

Last 6 months

USD
Price history for Shape Zone Tool, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 24 Oct 26 Oct 28 Oct 30 Oct 1 Nov 3 Nov 5 Nov

Asset preview

1 / 7

Shape Zone Tool screenshot 1

Shape Zone Tool screenshot 1

About this asset

Shape Zone Tool lets you create and edit custom 2D polygon zones and 3D volumes directly in the Unity Scene view. Test positions, track entry and exit events, and generate random points without colliders or Unity Physics. It is ideal for gameplay boundaries, restricted areas, spawn zones, AI regions, and other spatial logic.

Features

  • Create and edit custom polygon zones directly in the Scene view
  • Supports convex and concave 2D zones and extruded 3D volumes
  • Move, insert, delete, and edit polygon points
  • Built-in shape validation and triangulation
  • Calculates perimeter, area, centroid, bounds, height, and volume
  • Includes point-inside, closest-point, closest-edge, closest-corner, and signed-distance queries
  • Uniform random point generation with optional custom random providers
  • Collider-free zone tracking with OnEnter, OnExit, and OnStay UnityEvents
  • Supports include/exclude zones and Update, FixedUpdate, or manual tracking
  • Cached geometry for efficient repeated queries
  • Parent hierarchy visualization and non-uniform scale warnings
  • Example scenes included
  • Undo / Redo support
  • Lightweight

| Documentation | Other Assets | Official Site |

From the publisher's Asset Store listing.

Technical details

Limitations

  • Flat shapes are defined on the GameObject’s local XZ plane
  • Non-uniform Transform scaling is not supported. A warning is displayed in the Inspector.

| Documentation | Other Assets | Official Site |

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

The demo scenes is optimized for the Built-in render pipeline.

As listed on the Asset Store.