Cozy City - Chibi Stylized Buildings OFFICIAL SALE

A set of 48 hand-modelled city buildings in a soft chibi style — rounded

forms, warm pastel colors, and a consistent look across the whole library.


Every building is named for what it is, so you can type "bakery", "school"

or "hospital" into the Project search and find it instantly.



WHAT'S INSIDE


Food and drink (6)

Cafes, a coffee house, two bakeries, a terrace restaurant


Retail (11)

Grocery, supermarkets, dress boutique, pet shop, toy shop, bookstores,

florist, laundromat, pharmacy


Civic and culture (10)

Post office, banks, clock hall, public library, natural history museum,

contemporary art gallery, community center, fire station, police station


Health and education (6)

Clinic, two hospitals, preschool, two schools


Leisure (3)

Two cinemas, gym


Residential and office (6)

Cottage, townhouse, apartments, hotel, mixed-use block, office


Transport and utility (3)

Spiral parking, bus station, fuel station


Construction (3)

Masonry house site, concrete frame, construction yard — useful as the

"under construction" state in city builders and idle games



ONE MATERIAL, ONE DRAW CALL


All 48 buildings share a single material and a single 2048x2048 palette

texture. No per-building materials, no texture set to manage. Recolor the

whole library by editing one palette, or move UV islands to a different

swatch to restyle a single model.



DEMO SCENES


Showcase — all 48 buildings arranged by function

Turntable — a rotating display of the full set, animation clip only, no scripts


Both scenes use the included custom skybox shader.



TECHNICAL DETAILS


Prefabs: 48

Unique meshes: 48

Materials: 1

Textures: 1 (2048 x 2048)

Shaders: 2 (surface, skybox)


Triangles: 9,279 – 74,906 per building (1,188,213 total)

Vertices: 15,401 – 112,860 per building


UV mapping: yes, single channel

Normals and tangents: yes

Rigging: no

Animation: no



BEFORE YOU BUY


The pack ships with a folder called PixeliusVita_Share, which holds the

shader, material and palette texture. Import it along with the pack, and

don't rename or move it. Every PixeliusVita city pack points to that same

folder, so owning several of them still costs you one material and one

draw call.


Colliders, LODs and interiors are not included. Doors are modelled into

the building mesh and do not open.


Universal Render Pipeline only. Tested on Unity 2022.3 LTS and Unity 6.