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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.0 or later
- Package size
- 4.9 MB
- Files
- 174
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MK Low Poly Trees - Fantasy
52 unique low poly fantasy trees with easy recoloring, stylized wind and 3 LODs each. Textureless and ready to use, with editable shaders, 2 demo scenes, bonus clouds and a low poly skybox shader.
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MK Low Poly Trees - Fantasy screenshot 1
About this asset
MK Low Poly Trees - Fantasy brings 52 unique, ready-to-use trees to your world - with customizable colors, stylized wind and 3 LODs per model. Create your own fantasy forests using a textureless workflow designed for artists and level designers.
◼ What’s included
- 52 tree prefabs + 2 bonus cloud prefabs, with materials assigned, prepared transforms and pivots, and three configured LOD levels per model.
- Custom low-poly shaders with layer-based recoloring, color grading and vertex animation. Easy to modify using Shader Graph!
- A low poly skybox shader with customizable gradients, triangular facets, edges and distortion.
- Two demo scenes: a landscape showcase and an asset catalog demonstrating the collection, recoloring and animation controls.
◼ Your forest. Your palette.
From soft pink canopies to mysterious purple woodlands, shape the collection around your art direction. Tint trunks and foliage independently, blend with the authored vertex colors and gradients, or replace a region’s color completely.
Fine-tune brightness, saturation, contrast and hue directly in the material. No color textures. No atlas editing.
◼ Bring the atmosphere to life
Add stylized wind with adjustable direction, strength, speed and stepping. A height threshold lets you keep lower vertices still while movement increases toward the canopy.
Above your forest, create a matching sky with soft gradients and visible triangular facets. Keep the effect subtle or emphasize the shapes with color variation, outlines and distortion.
◼ Ready to place. Open to customization.
Polished low-poly meshes, configured LODs and shared materials in the default model setup keep the collection straightforward to work with.
Use the supplied material controls without coding, or extend the editable Shader Graphs and HLSL custom functions, including dedicated color-grading and vertex-animation nodes. Basic UV unwrapping is included for your own UV-based effects and textures.
From the publisher's Asset Store listing.
Technical details
◼Contents & setup
52 tree prefabs + 2 bonus cloud prefabs.
3 LOD levels per model, with configured LODGroups.
Prepared pivots; root position/rotation 0, scale 1.
2 demo scenes: landscape showcase and asset catalog.
Default Colliders: Mesh Collider (LOD0)
◼Rendering
Shared materials in the default model setup.
Vertex RGB: base colors (sRGB).
Vertex alpha: encoded layer IDs.
Basic UV0 unwrap included.
Tree texture maps/dimensions: none; vertex-color-based appearance.
Per-layer tint/smoothness, color grading and vertex animation.
Editable Shader Graphs and HLSL source;
Separate low poly skybox shader.
Vertex animation is disabled by default.
◼Geometry ranges
LOD0:
Vertices: 53-744
Triangles: 102-1,484
LOD0:
Vertices: 40-447
Triangles: 76-890
LOD0:
Vertices: 17-275
Triangles: 30-582
◼Summary:
Number of textures: 0
Polygon count: Ranges from 30 - 1484
Number of meshes/prefabs: 54
Rigging: No
Animation count: 0
UV mapping: Yes UV0
LOD information: 3 per model
Types of materials and texture maps: Stylized, would also work for PBR
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.0f1 | Not listed | Compatible | Not listed |
Requirements:
- Shader Graph
- Unity 6.3 Or Newer
- Universal Render Pipeline
As listed on the Asset Store.