Volumetric Light adds atmospheric lighting effects to your Unity projects.
Create cinematic volumetric beams for Spot Lights and Point Lights, standalone God Rays, and floating emissive Light Dust particles.
Features:
- Volumetric Spot Light beams
- Volumetric Point Light volumes
- Standalone local God Rays
- Optional emissive Light Dust particle systems
- Automatic synchronization with Light color, intensity, range and transform
- Customizable beam length, spread, density, edge softness and falloff
- Medium and High quality presets
- Custom editor inspectors
- Pipeline-neutral shaders
- No renderer feature required
The effects are fully customizable and suitable for horror, sci-fi, fantasy, realistic environments, cinematic scenes and atmospheric games.
Supported versions:
- Unity 2022.3 LTS URP
- Unity 6 URP