1950s_Low_Poly_Vehicles_Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.17 or later
Package size
2.2 MB
Files
67
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1950s_Low_Poly_Vehicles_Pack

by JPStudio (opens in new tab)

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Stylized low-poly 1950s vehicles, featuring modular bodies, customizable colors and decals, and multiple vehicle types for games, prototypes, and city scenes.

Price $14.99

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Last 6 months

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Price history for 1950s_Low_Poly_Vehicles_Pack, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

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1950s_Low_Poly_Vehicles_Pack screenshot 1

1950s_Low_Poly_Vehicles_Pack screenshot 1

About this asset

1950s Low Poly Vehicles Pack

1950s Low Poly Vehicles Pack is a stylized low-poly vehicle collection for Unity, inspired by the shapes and visual character of transportation from the 1950s.

The pack includes 7 base vehicles: 2 passenger cars, a bus, a van, a light truck, a medium truck and a heavy truck. The modular truck system provides interchangeable bodies and trailers, allowing you to create multiple vehicle configurations from a relatively small set of assets.

The pack also includes 15 ready-to-use vehicle presets for quick setup in your project.

VEHICLE CUSTOMIZATION

Vehicles are designed with customization in mind. You can change two vehicle paint colors, select decals and customize their color, and create different liveries and service markings.

The decal system uses a 4×4 atlas containing 16 decals. Markings include police, medical, fire service, taxi, commercial transportation, food, milk, flammable goods and other themed variations.

Supported vehicles can also be equipped with additional visual equipment such as:
• Emergency light bars
• Police warning lights
• Ambulance warning lights
• Sirens
• Taxi roof lamps
• Orange warning beacons

HAND-CRAFTED 3D MODELS

All 3D models in this pack were created entirely by the developer without the use of generative AI. The models feature clean, manually created topology designed specifically for real-time use, with optimized geometry.

AI USAGE

AI tools were used only to assist with the development of the included C# scripts.

VEHICLE CONTROL SYSTEM

The pack includes a lightweight arcade-style vehicle control system implemented in C#.

It supports both standalone vehicles and articulated truck-and-trailer configurations.

The included controllers can be used as-is or replaced with a custom vehicle system.

SUITABLE FOR

The pack is suitable for casual games, city builders, simulators, arcade games, prototypes, stylized environments and other Unity projects requiring a distinctive 1950s-inspired vehicle style.

From the publisher's Asset Store listing.

Technical details

Vehicle Content

  • 7 base vehicles
  • 15 ready-to-use vehicle presets
  • 3 light truck body configurations
  • 2 medium truck body configurations
  • 3 heavy truck semi-trailers
  • Modular and interchangeable vehicle components
  • Heaviest complete vehicle configuration: approximately 6,991 tris
  • Target maximum: 8,000 tris for the heaviest complete vehicle

Customization

  • Two vehicle body paint colors
  • Selectable decals
  • Customizable decal color
  • 16 decals in a 4×4 atlas
  • Multiple liveries and service markings
  • Emergency light bars
  • Police and ambulance warning lights
  • Sirens
  • Taxi roof lamps
  • Orange warning beacons

Textures

  • t_50s_Vehicle_Palette — 256×256 color palette
  • t_50s_Decals — 1024×1024 grayscale decal atlas

Shaders

  • shd_50s_Vehicle — custom vehicle Shader Graph with customization logic
  • GradientSkybox — customizable gradient skybox shader
  • ShadowCatcher — shadow receiving shader for clean stylized scenes

Vehicle Control System

  • VehicleController — movement, acceleration, steering and wheel animation
  • TruckTrailerController — articulated truck and trailer control
  • VehicleSelector — vehicle selection and switching
  • VehicleColor — runtime and editor color/decal customization
  • ControllableVehicle — common vehicle control interface
  • Unity Input System
  • Transform-based arcade-style movement
  • No Rigidbody or WheelCollider physics required

Demo

  • 1950s_Low_Poly_Vehicles_Pack_Demo.unity
  • Demonstrates vehicle configurations, customization, controls and vehicle selection

Requirements

  • Unity 6
  • Universal Render Pipeline (URP)
  • Input System (com.unity.inputsystem)
  • No third-party assets required
  • Legacy Input Manager is not used

Namespace

  • JPS_Vehicles50s

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.17f1 Not listed Compatible Not listed

As listed on the Asset Store.