Sprite Dicing View on Asset Store (opens in new tab)

Package details

Latest version
4.0
Last updated
First released
Unity version
6000.3.23 or later
Package size
521 KB
Files
20
Favorites
7
Views in the past week
39

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Sprite Dicing

by Elringus (opens in new tab)

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Tool for lossless compression of sprite textures with identical areas

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Sprite Dicing, 6 months Current Free; lowest Free; highest Free in this period. $0 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

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Sprite Dicing video 1

About this asset

Use SpriteDicing to split a set of sprite textures into units, discard identical ones, bake unique units into atlas textures to then seamlessly reconstruct the original sprites at runtime, without actually keeping original textures in the build.

The solution significantly reduces build size and memory usage when multiple textures with identical areas are used.

Documentation: dicing.elringus.com/guide/unity

The project is completely free and open source (MIT license) with source code hosted on GitHub: github.com/elringus/sprite-dicing

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.