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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 3.5 GB
- Files
- 1,086
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- 11
- Views in the past week
- 38
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Keywords
American Midnight Diner
American Midnight Diner Environment with 182 Unique Meshes.
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Last 6 months
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American Midnight Diner screenshot 1
About this asset
Step into a moody, neon-lit slice of Americana with the American Midnight Diner Environment. This highly detailed scene captures the nostalgic charm of a late-night diner, featuring rich lighting, cinematic composition, and carefully crafted props that bring the atmosphere to life. Perfect for storytelling, cinematic shots, or immersive game environments, it delivers a polished, ready-to-use setting with a strong visual identity.
Key Features:
- Fully modular environment: easily build, expand, and customize your own diner layouts
- Rich cinematic lighting setup with neon accents and moody nighttime atmosphere
- Highly detailed props and set dressing for an authentic American diner feel
- Optimized assets suitable for games, cinematics, and real-time projects
- Carefully crafted materials and textures for realistic surface variation
- Ready-to-use scene for quick setup and instant visual results
- Clean and organized asset structure for smooth workflow integration
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From the publisher's Asset Store listing.
Technical details
Features:
- 182 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations for some assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 410K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Autodrinks, BeerBox, Couch, Darts, Fryer, Lamp, Menu, Plate, Stove, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Floor, Walls, Windows, Ceiling, Door etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 182 Unique Meshes
Number of Materials: 151
Number of Textures: 361
Supported Development Platforms: All Platforms
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Compatible |
This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
As listed on the Asset Store.