Defensive Sci-fi Turrets Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.83 or later
Package size
193.1 MB
Files
51
Views in the past week
9

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Defensive Sci-fi Turrets Pack

by ok_dev (opens in new tab)

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Four rigged sci-fi defence turrets with a deploy animation, convex collision and 4K PBR textures. URP, HDRP and Built-in.

Price $20.00

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Price history

Last 6 months

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Price history for Defensive Sci-fi Turrets Pack, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 21 Sep 5 Oct 19 Oct 2 Nov

Asset preview

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Defensive Sci-fi Turrets Pack screenshot 1

Defensive Sci-fi Turrets Pack screenshot 1

About this asset

Four sci-fi defence turrets, ready to drop into a tower defence, base builder or

strategy project. Each turret is rigged and ships with a deploy animation that unfolds the

outriggers as it locks down, plus per-part convex collision authored for the deployed pose.

- Double-Barrel, Sniper, Flamethrower and Slowing turret, sharing one visual language and

one base design, so they read as a family in a build menu.

- Configured for URP out of the box. Built-in and HDRP versions are included as separate

Unity packages inside the pack — one double-click and the materials and prefabs are set

up for your pipeline.

No scripts and no custom shaders: only stock Unity shaders, so nothing breaks on upgrade.

Emissive indicator lights are driven by a tint colour, so you can recolour them per faction

in one field.

From the publisher's Asset Store listing.

Technical details

Number of textures: 72 (24 per pipeline — URP, HDRP, Built-in)

Texture dimensions: 4096 x 4096, PNG

Polygon count (triangles):

Turret_DoubleBarrel — 8,772 tris / 9,752 verts

Turret_Sniper — 10,082 tris / 12,057 verts

Turret_Flamethrower — 20,402 tris / 21,084 verts

Turret_Slowing — 24,122 tris / 25,573 verts

Total — 63,378 tris

Minimum polygon count: 8,772 tris

Maximum polygon count: 24,122 tris

Number of meshes/prefabs: 38 meshes / 4 prefabs per pipeline (12 prefabs in total)

Rigging: Yes — Generic rig, 25 bones per turret

Animation count: 4 (one per turret)

Animation type list: Deploy — 1.458 s, 24 fps, non-looping, Generic

UV mapping: Yes — single UV channel, no overlaps

LOD information: No LODs

Types of materials and texture maps: PBR metallic-roughness.

URP and Built-in: Base Color, Metallic/Smoothness (smoothness in alpha), Normal (OpenGL), Emission

HDRP: Base Color, Mask Map (R metallic, G AO, B detail, A smoothness), Normal, Emission

6 materials per pipeline — 4 turret bodies plus 2 glass materials on separate submeshes

Collision: 42 convex MeshColliders (10 / 11 / 11 / 10), authored for the deployed pose

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.83f1 Compatible Compatible Compatible

As listed on the Asset Store.