Cyber Ghost & Virus PRO Extended OFFICIAL SALE

This pack contains 3d Animated model of a Spooky Skull Ghost Creature and Viruses.Best fit for Fantasy, Sci-fi, Horror, Halloween games. Pack comes with a customizable shader. You can use this asset commercially.


Note: This is an Extended version of our asset "Cyber Ghost & Virus PRO".


Technical Details:-

- Character : Skull Ghost and Viruses

- Animations : 1 Fly animation (Ghost), 1 Idle animation for all Virus models, 2 animations for Skullphages (Walk, Fly)

- Animated Shader : YES

- Customizable Shader : YES (Color, Animation speed, Edge glowing effect .etc)

- Props (Toggle-able, For Ghost) :Axe, Horns x2, Particles

- Prefabs : 132 (42 Skull Ghosts, 72 Viruses, 15 Skullphages, 3 Skullphage Boss)

- Poly count (in Tris) : 20k (Ghost), 1.7k to 7k (Viruses), 14k (Bacteriophage)

- Used Material(s) : Custom Material made with Shadergraph

- Texture Resolution : 2048 x2048 (PNG Fromat)

- LOD : No


Features:-

- Optimized Game-ready model (Best for PC and Mobiles)

- Props can be toggled On/Off

- All meshes are UV Unwrapped

- You can add Custom PBR textures

- Smooth animations (Seamless loop)

- High quality 2K textures

- Textures can be Easy to edit/modify

- Demo scene, Colliders included


How to use:-

Simply drag and drop the prefab from Prefab folder to your scene and use it.


Custom Shader Properties & Features:-


- Fresnel On/Off : Enable or disable edge glow

- Fresnel Color : Changes glow color

- Pattern Overlay (P1) : Main pattern texture

- Opacity (P1) : Pattern visibility

- Animation X/Y : Scroll animation speed

- Distortion (Adds glitch/wavy movement)

- Distortion Strength : Effect intensity

- Hue : Changes overall color variation

- Pattern 2 : Secondary overlay layer.

Support's Metallic Smoothness maps, Normal maps etc.


❓ Frequently Asked Questions:


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. You can get it working in different pipelines within seconds.


About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com


................Thanks for downloading this package................................