3D Polar Bear - Low Poly Rigged & Animated Arctic Animal View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
6000.5.2 or later
Package size
430 KB
Files
6
Views in the past week
12

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$9.99 on

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3D Polar Bear - Low Poly Rigged & Animated Arctic Animal

by Backrock Studios (opens in new tab)

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Game-ready low-poly polar bear with seven clips: Idle, Walk, gallop Run, Sit, Rest, Roar and Swipe. One all-quad mesh, 1,432 tris, 21 bones and a painted 1024 texture.

Price $9.99

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Price history

Last 6 months

USD
Price history for 3D Polar Bear - Low Poly Rigged & Animated Arctic Animal, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov Version 1.0.1 released 2 Oct 2026 v1.0.1 Version 1.0.2 released 12 Oct 2026 v1.0.2

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3D Polar Bear - Low Poly Rigged & Animated Arctic Animal screenshot 1

3D Polar Bear - Low Poly Rigged & Animated Arctic Animal screenshot 1

About this asset

A polar bear for arctic, tundra and survival scenes, built as one closed, game-ready mesh. The torso, the long muscular neck and the head are a single all-quad surface, and the legs, ears and tail grow out of it rather than being pushed into it, with an edge loop at every shoulder, elbow, wrist, hip, knee and hock so the limbs bend cleanly. It reads as a polar bear from every side: a small broad head on a long neck, a blunt muzzle with a black nose and lips, small round ears set high, a deep body that sits higher at the rump than the shoulder, and big snowshoe paws with black pads and short dark claws. The coat is warm ivory over a cooler underside, painted into a 1024x1024 base colour map over a clean UV layout, so the form holds against snow instead of flattening into a white cut-out.

Seven clips on the shared quadruped rig: a breathing Idle, a diagonal-pair Walk, a Run that is a real gallop, a Sit that ends on the haunches, a looping Rest lying down with the legs tucked, a one-shot Roar that lifts the head and opens the mouth, and a one-shot Swipe that brings a forepaw up and across. The mouth is modelled with an inside, so the Roar opens it without tearing the mesh, and the jaw is on its own bone throughout.

1.2 m at the shoulder, 2.8 m nose to tail.

Key Features:

- One closed, all-quad mesh with an edge loop at every joint: no intersecting parts, and 5-edge poles only where limbs, ears and tail join

- Clean UVs and a 1024x1024 painted base colour texture

- Seven clips, four of them beyond the usual Idle/Walk/Run

- A modelled mouth that opens for the Roar

- 21 bones: spine, neck, jaw, four three-bone legs, two-bone tail

- Gallop Run, not a sped-up walk

- Shares its rig and its first three clips with the other eleven animals in the series

From the publisher's Asset Store listing.

Technical details

Polygons: 716 quads (1,432 triangles)

Vertices: 2,690 (as imported by Unity)

Bones: 21

Meshes: 1

Materials: 1

Textures: 1 (1024x1024 PNG base colour)

Animation clips: 7 (Idle, Walk, Run, Rest (looping); Sit, Roar, Swipe (one-shot); 30 fps)

Render pipelines: Built-in, URP, HDRP

Rig type: Generic

Bounding size (W x H x D): 0.88 x 1.29 x 2.76 m

UV channels: 1 (unwrapped, no overlaps)

LODs: None

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.2f1 Compatible Compatible Compatible

As listed on the Asset Store.