Revive Recovery VFX URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
970 KB
Files
78
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3

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Revive Recovery VFX URP

by Esti (opens in new tab)

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Present downed, channeling, soul-return, recovery and protected states with revive-themed VFX. Includes four contextual prefabs, visual-state controls and a four-page manual.

Price $4.99

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Price history

Last 6 months

USD
Price history for Revive Recovery VFX URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

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Revive Recovery VFX URP screenshot 1

Revive Recovery VFX URP screenshot 1

About this asset

Revive Recovery VFX URP supplies visual feedback for downed, channeling, soul-return, recovery and protected states. Four contextual prefabs and a saved showcase provide visual components to connect to your own revive flow.

Public controls in the prepared version safely handle initially missing presets/references. A four-page PDF manual covers state endpoints, particles, pause, reset/reuse, cached references and ownership/rendering limitations.

This is visual feedback only: it does not implement revive, health, networking or invulnerability logic. Channel and SoulReturn hold their endpoints; Protected persists until your game resets or deactivates it. Historical source-boundary records concern a mixed-rights reference repository and require independent provenance/distribution-rights review before submission.

From the publisher's Asset Store listing.

Technical details

Prepared with Unity 6000.0.30f1 and URP 17.0.3.

Five visual states: downed, channel, soul return, recovery, protected.

Four contextual prefabs, saved showcase and four-page PDF manual.

Prepared missing-preset/reference guards and safe unassigned showcase effect handling.

Preparation checked pre-Awake/incomplete calls, state endpoints, particles, pause, reset and repeated reuse.

No health/revive/networking/invulnerability logic. Channel/SoulReturn clamp; Protected requires game-driven reset/deactivation. Cache/ownership/rendering limits documented. Final source-rights review required.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.