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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.23 or later
- Package size
- 29.5 MB
- Files
- 73
- Favorites
- 1
- Views in the past week
- 13
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- Lowest recorded
- $7.50 on
Keywords
Pixel Water Shader
Animated Pixel Water shader. Customizable, Interactive and easy to use.
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Last 6 months
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Pixel Water Shader screenshot 1
About this asset
This pack contains many Animated water Shaders/Materials for games. All materials are highly customizable too. Adjust the properties and create your own variation easily.
Note: This asset uses Depth texture and Opaque texture (Quick Beginner friendly Guide included).
Technical Details:-
- Material(s) : Custom Lit material (Made with Shadergraph v12)
- Materials variation's : 25+
- Customizable : YES (Water Color, Depth, flow direction.etc are customizable)
- Prefab Variations : 25 (3D Plane with water shader)
- Texture Size(s) : 2048 x 2048, 1024 x 1024
- Shadergraph version - 12.1.11
- URP support : Yes
- Shader Guide included : YES
- Vertex displacement : No
- Water splash effect : No
- Interactive : Yes (generate foarms around 3D objects)
Features:-
- Many different Water shaders (Pixel style)
- Color Customizable
- Adjust Depth, Refraction, Flow direction, foam count.etc
- Best fit for Mobile and PC games
- Prefabs included (Drag and Drop to the scene)
- All nodes, materials and textures are appropriately named.
How to use:-
Simply drag and drop the prefab to your scene and use it.
--------------- Water Shader Properties ---------------
Pixel : Make the water looks Pixelated.
Pattern Color : Changes the color of the secondary water pattern texture.
Water Depth : Controls the blend between shallow and deep water.
Refraction Strength : Controls the amount of water distortion.
Foam Amount : Controls the amount of shoreline foam.
Foam Scale : Controls the size of the foam pattern.
Foam Color : Changes the foam color.
Smoothness : Controls how glossy the water surface appears.
❓ Frequently Asked Questions:
Q: Can I create new Shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
Q: Will this asset work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. You can get it working in different pipelines within seconds.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : [email protected]
................Thank you for downloading this package................................
From the publisher's Asset Store listing.
Technical details
- Material(s) : Custom Lit material (Made with Shadergraph v12)
- Materials variation's : 25+
- Customizable : YES (Water Color, Depth, flow direction.etc are customizable)
- Prefab Variations : 25 (3D Plane with water shader)
- Texture Size(s) : 2048 x 2048, 1024 x 1024
- Shadergraph version - 12.1.11
- URP support : Yes
- Shader Guide included : YES
- Vertex displacement : No
- Water splash effect : No
- Interactive : Yes (generate foarms around 3D objects)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.23f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.