Planet Shaders & Materials Pack - URP View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.5.4 or later
Package size
21.5 MB
Files
27
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Planet Shaders & Materials Pack - URP

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Infinitely scalable, procedural planet shaders for URP. Features seamless noise-based terrain tiling, dynamic gas giant rotation controls, and 11 ready-to-use materials.

Price $9.99

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Price history

Last 6 months

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Price history for Planet Shaders & Materials Pack - URP, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Planet Shaders & Materials Pack - URP screenshot 1

Planet Shaders & Materials Pack - URP screenshot 1

About this asset

Bring your universe to life with customizable Shader Graph planet shaders for the Universal Render Pipeline (URP)!

The Planet Shaders & Materials Pack provides an out-of-the-box solution for rendering planets, gas giants, rocky moons, and burning stars in your sci-fi games, space simulators, or educational projects.

🪐 Key Highlights:

• Infinitely Scalable & Seamless: Terrestrial planets, moons, and stars are 100% procedurally generated using mathematical noise. They have no visible borders or tiling seams and can fill infinite space.

• Customizable Scale Inputs: Easily adjust the scale, size, and tiling density on all materials to fit celestial bodies of any proportion.

• Dynamic Gas Giants: Gas giant shaders feature real-time rotation speed controls. Speed can be freely accelerated, slowed down, or completely paused in the Material Inspector.

• 100% Shader Graph Native: Fully editable node networks without writing a single line of HLSL code. Lightweight and optimized for URP.

• Interactive Demo Scene: Pre-configured showcase scene with all 11 celestial bodies aligned and ready to inspect.

📦 What's Included:

• Sun / Star (SOL): Dynamic solar emission, surface turbulence, and corona glow.

• Terrestrial Planets: Earth-like procedural continents, dynamic cloud layers, mountain ridges, and night-side lights.

• Rocky Moons & Barren Planets: Mars, Mercury, Moon, and Pluto powered by a dedicated procedural Crater subgraph.

• Gas Giants & Ice Giants: Jupiter, Saturn, Uranus, and Neptune with customizable banding and rotation.

• 11 Ready-to-Use Materials: Configured and assigned to showcase spheres.

Note: Built and optimized natively for Universal Render Pipeline (URP).

Support Email: [email protected]

From the publisher's Asset Store listing.

Technical details

Key Features & Technical Specifications:

• Shaders: 8 Shader Graphs + 1 Subgraph (Procedural Crater generator)

• Materials: 11 Pre-configured Materials (Earth, Jupiter, Mars, Mercury, Moon, Neptune, Pluto, Saturn, Sun/SOL, Uranus, Venus)

• Procedural Generation: 100% Noise-based procedural terrain tiling (infinite, borderless, seamless)

• Dynamic Controls: Rotation speed with pause functionality on Gas Giants

• Scale Controls: Exposed size and tiling parameters on all materials

• Textures: 5 Lossless PNG Textures (2048x2048 resolution)

• Animated: Yes (Shader-based procedural animation & rotation)

• Animation Type: GPU Shader-based (no CPU overhead or keyframes)

• Render Pipeline: Universal Render Pipeline (URP)

• Documentation: Included (Documentation.txt)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.4f1 Not listed Compatible Not listed

This package is specifically designed for the Universal Render Pipeline (URP) using Shader Graph. Please ensure your project has a Universal Render Pipeline asset assigned in Edit > Project Settings > Graphics. Built-in Render Pipeline and HDRP are not supported out of the box.

As listed on the Asset Store.