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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 21.5 MB
- Files
- 27
- Views in the past week
- 15
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- Lowest recorded
- $9.99 on
Keywords
Planet Shaders & Materials Pack - URP
Infinitely scalable, procedural planet shaders for URP. Features seamless noise-based terrain tiling, dynamic gas giant rotation controls, and 11 ready-to-use materials.
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Planet Shaders & Materials Pack - URP screenshot 1
About this asset
Bring your universe to life with customizable Shader Graph planet shaders for the Universal Render Pipeline (URP)!
The Planet Shaders & Materials Pack provides an out-of-the-box solution for rendering planets, gas giants, rocky moons, and burning stars in your sci-fi games, space simulators, or educational projects.
🪐 Key Highlights:
• Infinitely Scalable & Seamless: Terrestrial planets, moons, and stars are 100% procedurally generated using mathematical noise. They have no visible borders or tiling seams and can fill infinite space.
• Customizable Scale Inputs: Easily adjust the scale, size, and tiling density on all materials to fit celestial bodies of any proportion.
• Dynamic Gas Giants: Gas giant shaders feature real-time rotation speed controls. Speed can be freely accelerated, slowed down, or completely paused in the Material Inspector.
• 100% Shader Graph Native: Fully editable node networks without writing a single line of HLSL code. Lightweight and optimized for URP.
• Interactive Demo Scene: Pre-configured showcase scene with all 11 celestial bodies aligned and ready to inspect.
📦 What's Included:
• Sun / Star (SOL): Dynamic solar emission, surface turbulence, and corona glow.
• Terrestrial Planets: Earth-like procedural continents, dynamic cloud layers, mountain ridges, and night-side lights.
• Rocky Moons & Barren Planets: Mars, Mercury, Moon, and Pluto powered by a dedicated procedural Crater subgraph.
• Gas Giants & Ice Giants: Jupiter, Saturn, Uranus, and Neptune with customizable banding and rotation.
• 11 Ready-to-Use Materials: Configured and assigned to showcase spheres.
Note: Built and optimized natively for Universal Render Pipeline (URP).
Support Email: [email protected]
From the publisher's Asset Store listing.
Technical details
Key Features & Technical Specifications:
• Shaders: 8 Shader Graphs + 1 Subgraph (Procedural Crater generator)
• Materials: 11 Pre-configured Materials (Earth, Jupiter, Mars, Mercury, Moon, Neptune, Pluto, Saturn, Sun/SOL, Uranus, Venus)
• Procedural Generation: 100% Noise-based procedural terrain tiling (infinite, borderless, seamless)
• Dynamic Controls: Rotation speed with pause functionality on Gas Giants
• Scale Controls: Exposed size and tiling parameters on all materials
• Textures: 5 Lossless PNG Textures (2048x2048 resolution)
• Animated: Yes (Shader-based procedural animation & rotation)
• Animation Type: GPU Shader-based (no CPU overhead or keyframes)
• Render Pipeline: Universal Render Pipeline (URP)
• Documentation: Included (Documentation.txt)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Not listed | Compatible | Not listed |
This package is specifically designed for the Universal Render Pipeline (URP) using Shader Graph. Please ensure your project has a Universal Render Pipeline asset assigned in Edit > Project Settings > Graphics. Built-in Render Pipeline and HDRP are not supported out of the box.
As listed on the Asset Store.