Vertex Painter Pro: Smart LOD Painting & FBX Exporter View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.2 or later
Package size
48 KB
Files
7
Views in the past week
12

Price tracking

Last checked
Tracked since
Lowest recorded
$14.99 on

Keywords

Vertex Painter Pro: Smart LOD Painting & FBX Exporter

by 3DDron (opens in new tab)

No ratings yet

Paint vertex colors directly in Scene View with advanced normal filtering, multi-layered mesh penetration, automatic LOD synchronization, and instant FBX export.

Price $14.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Vertex Painter Pro: Smart LOD Painting & FBX Exporter, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

1 / 1

Vertex Painter Pro: Smart LOD Painting & FBX Exporter video 1

About this asset

Vertex Painter Pro is a lightweight yet incredibly powerful editor extension designed for technical artists, environment designers, and 3D developers. It streamlines the vertex painting workflow directly inside the Unity Scene View, eliminating the need to export assets back to external 3D software just to tweak vertex data.

Whether you are setting up vertex-blended shaders (like moss, puddles, or dirt), masks for secondary textures, or data for custom rendering pipelines, this tool provides a seamless, non-destructive workflow.

From the publisher's Asset Store listing.

Technical details

  • Supported Unity Versions: Unity 2021.3 LTS, 2022.3 LTS, 2023.x, and Unity 6 (or newer).
  • Dependencies: Requires official FBX Exporter package (available for free via Unity Package Manager).
  • Render Pipelines: Compatible with URP, HDRP, and Built-in Render Pipeline (Vertex color data is pipeline-agnostic).
  • Scripts Included: VertexPainterTool.cs (Editor script).
  • Mesh Handling: Non-destructive workflow. Automatically creates target object clones (Instantiate) upon painting to protect original source project meshes from accidental corruption.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.2f1 Compatible Compatible Compatible

As listed on the Asset Store.