Graveyard Sound Effects - Coffins, Chains, Crypts and Undead View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
8.6 MB
Files
21
Views in the past week
11

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Graveyard Sound Effects - Coffins, Chains, Crypts and Undead

by Outta This World Audio (opens in new tab)

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Twenty graveyard sounds: coffin lids, dragging chains, stone crypt doors, a tolling church bell, digging soil, and the fog, wind and ravens between them.

Discount -67% Previous price $14.99 Price $4.99

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Price history

Last 6 months

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Price history for Graveyard Sound Effects - Coffins, Chains, Crypts and Undead, 6 months Current $4.99; lowest $4.99; highest $14.99 in this period. $0 $10 $20 14 Sep 28 Sep 12 Oct 26 Oct 9 Nov

Asset preview

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Graveyard Sound Effects - Coffins, Chains, Crypts and Undead screenshot 1

Graveyard Sound Effects - Coffins, Chains, Crypts and Undead screenshot 1

About this asset

Twenty graveyard sounds, built as a working toolkit rather than a highlight reel: stone, iron, bone and soil, plus the ambience that holds a burial scene together. Dry enough to process, long enough to loop or trim.

WHAT'S INCLUDED

20 sound effects, uncompressed WAV, 44.1 kHz 16-bit stereo. Every file verified below -0.3 dB true peak after Unity's import re-encode, so nothing clips once imported. Consistent naming, and a README documenting every file.

COFFINS AND GRAVES

coffin-lid-open, coffin-lid-slam, grave-dig-shovel, soil-hitting-coffin, hand-bursts-from-grave

STONE AND IRON

crypt-door-stone, iron-gate-clang, chain-drag-stone, church-bell-toll, mausoleum-drip

BONES AND TORCHLIGHT

bone-snap, bone-pile-collapse, skull-roll-on-stone, torch-ignite, torch-flame-loop

AMBIENCE AND WILDLIFE

fog-ambience-low, wind-through-headstones, owl-hoot-night, raven-caw-graveyard, rat-squeak-scurry

LICENSE

Royalty-free for commercial and non-commercial projects, including games you sell. Use in unlimited projects, no attribution required. You may not resell or redistribute the audio files themselves as a sound library or pack.

From the publisher's Asset Store listing.

Technical details

Audio file types: WAV, uncompressed

Sample rate: 44.1 kHz

Bit depth: 16-bit

Loopable: The fog bed, wind and torch flame loop; the rest are one-shots

Additional: Stereo. 20 files. Every file verified below -0.3 dB true peak after Unity's import re-encode, scanned for edge clicks and DC offset, named consistently by object and action, and documented in an included README.