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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 5.4 MB
- Files
- 21
- Views in the past week
- 8
Price tracking
- Last checked
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- Lowest recorded
- $4.99 on
Keywords
Trick or Treat Sound Effects - Doorbells, Candy and Doorsteps
- Price drop
Twenty trick-or-treat foley sounds: doorbells, brass knockers, candy wrappers, costume rustle, footsteps in dry leaves and pumpkin carving. Doorstep Halloween, performed.
Lowest recorded price
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Last 6 months
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Trick or Treat Sound Effects - Doorbells, Candy and Doorsteps screenshot 1
About this asset
Twenty doorstep Halloween sounds, built as a working toolkit rather than a highlight reel: the doors, the candy, the costumes and the pumpkins a trick-or-treat scene is actually made of. Dry enough to process, long enough to loop or trim.
WHAT'S INCLUDED
20 sound effects, uncompressed WAV, 44.1 kHz 16-bit stereo. Every file verified below -0.3 dB true peak after Unity's import re-encode, so nothing clips once imported. Consistent naming, and a README documenting every file.
DOORS AND DOORBELLS
doorbell-ring, door-knock-heavy, door-knocker-brass, front-door-open, garden-gate-creak
CANDY
candy-bucket-shake, candy-poured-into-bucket, candy-wrapper-crinkle, paper-bag-rustle, coin-drop-tin
COSTUMES AND FOOTSTEPS
costume-fabric-rustle, plastic-mask-on, footsteps-on-porch, footsteps-dry-leaves, doorstep-chatter-kids
PUMPKINS AND PORCH
pumpkin-carve-cut, pumpkin-scoop-guts, pumpkin-lid-lift, porch-light-switch, wind-chime-night
LICENSE
Royalty-free for commercial and non-commercial projects, including games you sell. Use in unlimited projects, no attribution required. You may not resell or redistribute the audio files themselves as a sound library or pack.
From the publisher's Asset Store listing.
Technical details
Audio file types: WAV, uncompressed
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: The night wind chime bed loops; the rest are one-shot foley
Additional: Stereo. 20 files. Every file verified below -0.3 dB true peak after Unity's import re-encode, scanned for edge clicks and DC offset, named consistently by object and action, and documented in an included README.