UniCell View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.22 or later
Package size
3.1 MB
Files
92
Views in the past week
14

Price tracking

Last checked
Tracked since
Lowest recorded
$24.99 on

Keywords

UniCell

by TRIBGAMES (opens in new tab)

1 rating, too few to average

A spreadsheet-style data table editor for the Unity Editor. Edit CSV, TSV, and ScriptableObject tables with column rules, ID formulas, generators, reference lookups, and balance factor cards.

Price $24.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for UniCell, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 26 Oct 2 Nov 9 Nov

Asset preview

1 / 4

UniCell screenshot 1

UniCell screenshot 1

About this asset

UniCell is a spreadsheet-style data table editor that lives inside the Unity Editor. Open CSV, TSV, and ScriptableObject tables in one grid, edit them like a spreadsheet, and keep per-table rules, formulas, and balance settings right next to your data. No more round-trips to Excel or hand-editing text files.
Core Features
● One grid editor for CSV, TSV, and ScriptableObject (UniCellTableSO) tables
● Spreadsheet-style editing: multi-cell selection, copy/paste, undo/redo, column filters, and paging
● Column rules, ID formulas, and switch/case rule chains driven by a dependency engine
● Generators and reference-table lookups for derived columns
● Balance factor cards for tuning numeric columns at a glance
● ScriptableObject tables compile into a runtime assembly (Addressables-friendly)
● Per-table configuration stored as JSON next to each table, so it versions together with your data
● Project-level data and config roots in Edit > Project Settings > UniCell
● Guided first run: create the data folder or a sample table straight from the empty editor window
Workflow
Create a table from Project window > Create > UniCell (CSV / TSV / SO / Sample Table), open it from Tools > UniCell, and choose your data and config folders in Edit > Project Settings > UniCell.
※ Proven in real projects — UniCell is the tool we use every day for our own game data.

From the publisher's Asset Store listing.

Technical details

● Supported tables: CSV, TSV, ScriptableObject (UniCellTableSO)
● Editor window: Tools > UniCell
● Editing: multi-cell selection, copy/paste, undo/redo, column filters, paging
● Rules: column rules, ID formulas, switch/case rule chains with dependency tracking
● Derived data: generators, reference-table lookups, balance factor cards
● ScriptableObject tables compile into a runtime assembly (Addressables-friendly)
● Per-table config saved as JSON beside each table; project settings stored in ProjectSettings/UniCellSettings.json
● Create menu: Project window > Create > UniCell > CSV / TSV / SO / Sample Table
● Settings: Edit > Project Settings > UniCell (data root, config root)
● Requirements: Unity 2021.3 or later; Newtonsoft Json (com.unity.nuget.newtonsoft-json, declared as a package dependency)
● Optional: Input System package is detected automatically and is not required
● Editor-only tool; the generated ScriptableObject table classes are the only runtime component
● Documentation included: QUICKSTART.md, KNOWN_ISSUES.md, THIRD_PARTY_NOTICES.md
● Support: [email protected]

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.22f1 Compatible Compatible Compatible

As listed on the Asset Store.