WorldLattice – Procedural Level Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
501 KB
Files
37
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5
Views in the past week
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WorldLattice – Procedural Level Generator

by Hani Jahan Design (opens in new tab)

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Procedurally generate grid-based levels from small painted examples.

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Price history

Last 6 months

USD
Price history for WorldLattice – Procedural Level Generator, 6 months Current Free; lowest Free; highest Free in this period. $0 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov Version 1.0.1 released 5 Oct 2026 v1.0.1

Asset preview

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WorldLattice – Procedural Level Generator screenshot 1

WorldLattice – Procedural Level Generator screenshot 1

About this asset

WorldLattice is a procedural level generation tool for Unity. Define a generation space, paint a small example using your tiles, extract patterns, and generate new level layouts from those relationships.

From the publisher's Asset Store listing.

Technical details

• Grid-based procedural generation

• Custom generation bounds and masks

• Sample-based pattern extraction

• Rotation and reflection support

• Deterministic seeds

• Uses WorldLattice tile prefabs and Blueprint data

• Generated levels can be applied to the scene

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.