It just works!
A stylised look for URP in one drag and drop. Flat shading, posterization, outlines and pixelation, all from a single renderer feature. No shader work, no per-material setup.
Add one Renderer Feature and your game looks stylised and you're done!
Everything works on the finished image, so it applies to every object in your scene at once. You don't touch materials, you don't swap shaders, and it doesn't care what your objects are made of.
Features:
All four are optional and combine freely. Cel shaded, comic, poster print, retro console or a subtle grade are all the same effect at different settings.
No volume profile, no scene setup, no dependencies!