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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 97.2 MB
- Files
- 67
- Favorites
- 1
- Views in the past week
- 12
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- Lowest recorded
- $7.99 on
Keywords
Warehouse Vehicles
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Last 6 months
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Warehouse Vehicles screenshot 1
About this asset
A working warehouse has two sounds you almost always need: a forklift and a roller shutter. This library covers both in depth, along with pallet trucks and incidental vehicle sounds that come with them.
The forklift section is the largest. It covers driving, reversing, reversing and turning, stopping, reversing with a pallet, and stacking a pallet. The hydraulic system is recorded in eight takes at different durations, covering fork raise and lower cycles. Levers are recorded in eight takes. Beep sounds come in three variants plus a loopable version. The motor is recorded running in two takes. Three pallet pump trucks give you movement, lifting, and pallet drop sounds at a range of durations, recorded from different units for character variety. Roller shutter sounds cover three distinct shutters: two from an interior perspective and one from outside, with the interior shutters also including shorter isolated movement fragments. A tractor pouring rubble into a driveway adds one exterior vehicle recording.
All sounds are fully metadata tagged and ready for Unity.
344 SFX - Warehouse Vehicles - MetaData
344 SFX - Warehouse Vehicles - DemoTrack
Product details:
- 32 Forklift
- 13 Pallet Truck
- 17 Roller Shutter
- 1 Tractor
From the publisher's Asset Store listing.
Technical details
Number of Audio Wavs:63
Number of Audio Prefab:4
Sample Rate / Bit Rate:48khz,24 Bit
Does Audio Loop: Not Loopable(One Shot Sounds)
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: 344 SFX - Warehouse Vehicles - MetaData
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
This package is composed solely of audio files and simple prefabs. It does not utilize any render pipeline-specific shaders, materials, or visual systems.
As listed on the Asset Store.