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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 7.7 MB
- Files
- 1,235
- Views in the past week
- 27
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
600 Game UI Icons - Icon Browser, Rarity Slots & TMP Sprites
600 game UI icons in white and black, plus a searchable Icon Browser, inventory slots with 6 rarity frames and one-click TextMeshPro sprites.
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Last 6 months
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600 Game UI Icons - Icon Browser, Rarity Slots & TMP Sprites screenshot 1
About this asset
600 game UI icons that look like one set, and the tools to find and use them in seconds: a searchable Icon Browser, inventory slots with rarity frames, and icons inside TextMeshPro text.
FIND AN ICON IN SECONDS
- Icon Browser window: search by name or by meaning (money, heal, settings, survival, controller), filter by category, switch white / black.
- Drag an icon onto an Image, a SpriteRenderer or any sprite field, or select objects and click Assign. Copy the name, the TextMeshPro tag or the code with one click.
- Every icon has search tags (synonyms and typical uses), also in IconList.csv and in a ready GameIconDatabase asset for runtime lookups: icons.Get("coin").
INVENTORY, SHOP AND REWARD SLOTS
- GameObject > Rasterloom > Icon Slot: icon, rarity frame, stack count, locked, selected and new badge, set in the inspector or with one line of code.
- 6 rarity frames (Common, Uncommon, Rare, Epic, Legendary, Mythic) plus plain, filled and ornate slot frames, all 9-slice, and selected / dim / empty / badge states.
ICONS INSIDE TEXT
- One 2048 sheet with all 600 icons, sliced and named. One menu click makes the TextMeshPro sprite asset and sets it as default, then write: You found 250 <sprite name="coin" tint=1>.
WHAT IS INSIDE
- 600 icons x 2 colourways (white for tinting, black for light interfaces), 256 x 256 PNG with alpha. 80 new in 1.1.
- 9 categories: Interface & System, Combat & Magic, Items & Loot, Resources & Crafting, Stats & Status Effects (now with survival: thirst, hunger, temperature, radiation, oxygen, sanity, weight), World & Map, Social & Progression, Input & Controls, Shop & Economy (now with watch-ad, energy refill, piggy bank, x2, starter pack, mystery box).
- One 24-unit drawing grid, 2 px stroke, round caps: mix any icons and they still match.
- Import settings baked in: Sprite (2D and UI), Bilinear, no compression, no mip maps, Full Rect.
- Sprite Atlas tool (V1 and V2 projects), Inventory Demo with live search, Icon Gallery scene, Quick Start PDF.
TECHNICAL
- Unity 2022.3 or newer, Built-in, URP and HDRP. TextMeshPro optional (no compile dependency).
- Every icon is generated from code as geometry on a grid: not traced, not made with an image generator.
- Upgrading from 1.0: every existing icon keeps its file and GUID.
From the publisher's Asset Store listing.
Technical details
- 1200 sprites: 600 icons x 2 colourways, 256 x 256 PNG with alpha
- 9 categories, one 24 x 24 grid, 2 px stroke
- Icon Browser editor window with tag search, drag and drop, assign, copy TMP tag
- IconSlot component + 14 9-slice frames and states (6 rarities)
- TextMeshPro: 600-icon sprite sheet (2048 px, sliced and named) + one-click sprite asset
- GameIconDatabase (ScriptableObject) with names, categories, tags, both colourways; IconList.csv
- Sprite Atlas creation tool; Inventory Demo and Icon Gallery scenes; Quick Start PDF
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.0f1 | Compatible | Compatible | Compatible |
| 2022.3.62f3 | Compatible | Compatible | Compatible |
As listed on the Asset Store.