Cannon Smash: 3D Physics Puzzle – Complete Game Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.8 or later
Package size
106.9 MB
Files
2,783
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Views in the past week
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Cannon Smash: 3D Physics Puzzle – Complete Game Template

by MultiTech Studio (opens in new tab)

2 ratings, too few to average

Ship a 3D physics smash Fest puzzle: 1000 levels, cannon aiming, jars/stones. Unity 6 URP, Google AdMob, Unity IAP, Project Setup.

Price $69.99

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Price history

Last 6 months

USD
Price history for Cannon Smash: 3D Physics Puzzle – Complete Game Template, 6 months Current $69.99; lowest $24.99; highest $69.99 in this period. $0 $50 $100 Oct Nov Version 1.0.1 released 11 Sep 2026 v1.0.1

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Cannon Smash: 3D Physics Puzzle – Complete Game Template screenshot 1

Cannon Smash: 3D Physics Puzzle – Complete Game Template screenshot 1

About this asset

Links: Document, Direct Play(WebGL), .apk

With Unity guided Ai Skills.

Cannon Smash: 3D Physics Puzzle Template is a complete Unity 6 (URP) mobile game from MultiTech Studio.

Players aim a cannon, fire, and smash stacked jars, cans, stones, boxes, ice, and TNT so physics chain reactions clear the stage.

Core gameplay

  • Aim with touch or mouse; the cannon uses ballistic aiming (Cannon) and a move budget per level
  • Smash jars, cans, stones, boxes, ice; and moving / rotating tables
  • Multi-stage levels, opening rocket volleys from win streaks or a pre-level rocket booster
  • First-run gameplay tutorials (wormhole, blockers, tables, tint holes, staged levels)
  • 1000 authored JSON levels plus a loop list after the last unique level
  • Editor Level Generator to load/edit/save those JSON layouts

Meta & retention systems

  • 5 lives, 30-minute refill, unlimited-life timed IAP payloads
  • Coins + shop (coin packs, bundles, No Ads)
  • Pre-level rocket booster; Ego fail offer (+moves for coins or a rewarded ad)
  • Streak rockets at level start after wins
  • Home / shop / settings, haptics, Rate Us, local remote-config JSON + AB test hooks

Monetization ready

  • Google AdMob (optional): banner, interstitial (win / fail), rewarded (extra lives, Ego +3 moves). Google test IDs on ProjectSetupData
  • Unity IAP (MT_IAP): coins, No Ads, starter/bundles, fail offer. Placeholder IDs com.multitechstudio.cannonsmash.*
  • No Ads purchase calls AdsControl.RemoveAds() / HasNoAds
  • Do not ship leftover production keys. Replace test IDs and IAP IDs before store release

Developer-friendly architecture

  • Namespace MultiTechStudio.CannonSmash.*
  • JSON level data (not a hidden binary-only format)
  • Tools → MultiTech Studio → Cannon Smash → Project Setup (ProjectSetupData in Resources)

From the publisher's Asset Store listing.

Technical details

Unity version: 6000.3.8f1

Render pipeline: Universal Render Pipeline (URP) 17.3

Platforms: Android, iOS, Standalone (touch + mouse). Emphasize mobile

Input: Pointer aim (Input.mousePosition — works for touch as mouse)

UI: uGUI + TextMesh Pro

Animation: Animator + optional DOTween (MT_DOTWEEN)

Physics: 3D Physics (cannonballs, breakables)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

Created in URP, After changing material it will works in all pipeline.

As listed on the Asset Store.