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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 6000.3.21 or later
- Package size
- 120.4 MB
- Files
- 206
- Views in the past week
- 23
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Keywords
Fashion Show Hall - Premium Runway Interior
- Price drop
A complete fashion runway interior for Unity 6 HDRP, with detailed seating, warm neon lettering, PBR materials, baked lighting and an interactive inspection scene.
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Fashion Show Hall - Premium Runway Interior screenshot 1
About this asset
Create fashion shows, brand events, architectural visualisations and cinematic scenes in a complete contemporary runway hall.
The environment includes the architectural shell, raised catwalk, stage wall, ceiling grid, light fixtures and detailed audience seating. The original geometry is preserved: 187 mesh renderers and 899,936 triangles, with separate surfaces for leather, chrome, coated steel, wood, concrete and runway resin.
The Unity 6 HDRP presentation combines authored baked global illumination, local HDR reflection probes, screen-space reflections, ambient occlusion, subtle volumetric atmosphere and a physical camera. Warm self-illuminated lettering has its own material for independent colour and intensity control.
Every model ships as its own prefab: 144 prefabs under Prefabs/ cover Architecture, Runway, Seating, Lighting, Structure and Signage, and the ready-to-explore demo scene is assembled from instances of them, so a single seat, fixture or truss can be reused on its own or the whole hall dropped in at once. Also included are the assembled environment and lighting-rig prefabs, the source FBX, material texture variants, a recommended HDRP quality preset and documentation. The inspection camera supports both Unity input backends.
Use the scene for virtual events, previsualisation, desktop games, portfolios and lighting studies. Materials, lighting, seating and camera settings remain editable. This package targets Unity 6.3 LTS with HDRP 17.3.
From the publisher's Asset Store listing.
Technical details
Unity: 6000.3.21f1 / Unity 6.3 LTS
Render pipeline: High Definition Render Pipeline 17.3
Colour space: Linear
Environment dimensions: approximately 13 x 5.4 x 21.35 metres
Mesh renderers: 187
Total environment triangles: 899,936
Materials: 11 native HDRP materials
Material textures: 30 source and derived maps, plus baked lighting textures
Source texture dimensions: 1010 x 1010 to 5000 x 5000; wood variants are 2917 x 436
Prefabs: 144 - a per-object prefab library under Prefabs/ grouped as Architecture (4), Runway (1), Seating (122), Lighting (5), Structure (9) and Signage (1), plus the assembled environment and lighting-rig prefabs built from nested instances of them.
Demo scenes: 1, built entirely from prefab instances; every renderer in the scene belongs to a prefab instance.
UV mapping: primary UVs and generated secondary lightmap UVs
Lighting: baked GI, light-probe volume and 3 local baked HDR reflection probes
Animation and rigging: static environment; no character animation
LODs: no automatic LOD chain included
Controls: RMB look, WASD movement, Q/E height, Shift faster movement, H help
Dependencies: HDRP 17.3; no other Asset Store packages required
Source FBX and documentation included. High-detail desktop and cinematic content; profile and tune quality settings for your target hardware.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.7f1 | Not listed | Not listed | Compatible |
| 6000.3.21f1 | Not listed | Not listed | Compatible |
Requires Unity 6.3 LTS with High Definition Render Pipeline 17.3. Import into an HDRP project, apply the included recommended HDRP quality preset, and open the demo scene. The package includes native HDRP materials, baked lighting and local reflection probes. No additional Asset Store packages are required.
As listed on the Asset Store.