This package features 5 unique birch tree variations, meticulously modeled and optimized to ensure seamless integration into real-time strategy, racing, simulation, or urban action games built with Unity (URP compatible).
Every tree includes 3 distinct seasonal variations (Summer, Autumn, Winter) sharing a single optimized texture atlas per season, drastically reducing draw calls and memory overhead.
Key Features
- 5 Unique Variations: Diverse silhouettes and heights to prevent repetition and create natural-looking forests, streets, and urban parks.
- 3 Complete Seasons:
- Winter: Clean, bare branches showcasing the detailed trunk geometry.Summer: Lush, dense green foliage.
Autumn: Warm yellow/golden tones with sparser leaves and more exposed branches.
- Optimized 4-Stage LOD System per Variation:
- LOD3 (4 tris): High-efficiency billboard for ultra-distant rendering.LOD0 (~4,000 tris): Detailed close-up mesh for foreground elements.
LOD1 (~1,600 tris): Balanced mid-range detail.
LOD2 (~700 tris): Optimized for background forestry and secondary views.
- Performance Focused: Single texture atlas per season combining bark, leaves, and billboards. Designed with mobile constraints in mind to minimize overdraw and support GPU instancing.
- Urban Ready: Scales perfectly alongside city buildings, sidewalks, and park assets.
Package Includes
- 15 Ready-to-use Prefabs (5 variations × 3 seasons, complete with 4 LOD stages each).
- High-quality optimized Texture Atlases for Summer, Autumn, and Winter.
- Demo scene setup showcasing seasonal variations.
💡 Pro Tip for Developers:This asset pack shares the same design philosophy and texture coordination as our Low-Poly Urban Buildings Pack. Combine them seamlessly to build optimized, performance-friendly mobile cities! (Check out our publisher profile for more matching assets).