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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 6000.0.68 or later
- Package size
- 1.1 MB
- Files
- 243
- Views in the past week
- 11
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Industrial Characters - Neon
32x32 pixel-art neon mechanical bugs, ready to drop into a level: they walk, fly, charge with lightning and explode, with scripts, colliders and a demo.
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Price history
Last 6 months
USDAsset preview
1 / 2
Industrial Characters - Neon screenshot 1
About this asset
It's a bug, not a feature.
Neon styled animated mechanical bugs! A giant mantis, an electric cockroach, a mosquito and a bed bug, all of them glowing and none of them friendly.
Ready to play:
- Drag a bug onto your level and it patrols by itself: walkers go back and forth and turn at walls, ledges and other bugs; the mosquito patrols the air at its height.
- Every bug has a collider fitted to its body and 2D physics: they stand on your ground, ride moving platforms and can be pushed.
- Drive them from your own scripts through a simple API (walk, fly, stop, turn, charge, explode), or from UnityEvents.
- The cockroach and the mosquito can be killed: shots from World Builder's shooters, or your own shots and traps, make them explode.
The bugs:
- Giant mantis-like bug (Bug1): about 4 tiles long, it stalks the floor.
- Electric cockroach (Bug2): walks plain or charged with crackling lightning, and explodes.
- Mosquito (Bug3): flies left and right or hovers, and explodes.
- Bed bug (Bug4): small and quick, at home on narrow platforms.
Also included:
- A demo scene: the big bug and the cockroach patrol the floor, bed bugs patrol the platforms, and mosquitoes patrol the air, exploding now and then while new ones fly in.
- The demo's neon background picture, two background silhouettes and four tiny bugs to place in your levels.
- The original Photoshop files (PSD) and GIF previews of the animations.
Credit to Atomic Realm is appreciated but not required.
From the publisher's Asset Store listing.
Technical details
- Pixel art at 32x32 (32 pixels per unit), point filtering, no compression.
- 4 prefabs: Bug1, Bug2, Bug3, Bug4.
- 4 sprite sheets and 7 single pictures, 11 animation clips, 4 Animator Controllers (walk, charged walk, flight and explosions with their transitions).
- Scripts (C# source): LightningBug (the cockroach: walk, stop, turn, charge, explode); the other bugs are built from World Builder's components alone: WalkingCharacter and FlyingCharacter (walk, fly, stop, turn), Mortal (the explosion, with a UnityEvent on it), Patrol and FlyPatrol.
- Physics: colliders fitted to each body (capsules) and Rigidbody 2D on every bug (the mosquito without gravity).
- 1 demo scene.
- 4 PSD files and 4 GIF previews.
- Requires Unity 6.0 or later, the Built-in Render Pipeline or URP, and 2D Tilemap Extras (part of Unity's 2D feature set; needed by the bundled World Builder, the import installs it).
- Includes World Builder, a small toolkit the characters share: character motion, walking and flying patrols, dying (the explosions), and support for being carried (e.g. by Industrial Assets' crane).
- Documentation: PDF in the package.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.68f1 | Compatible | Compatible | Not listed |
The sprites use Unity's default sprite material and work in the Built-in Render Pipeline and URP. Requires 2D Tilemap Extras (for the bundled World Builder; the import installs it).
As listed on the Asset Store.