RETRO TV Astryx Lumora View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
68.4 MB
Files
32
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$6.99 on

Keywords

RETRO TV Astryx Lumora

by Kurai_Primo (opens in new tab)

No ratings yet

Detailed 3D model of a 1980s-style television, inspired by classic designs of the era.

Price $6.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for RETRO TV Astryx Lumora, 6 months Current $6.99; lowest $6.99; highest $6.99 in this period. $0 $5 $10 28 Sep 12 Oct 26 Oct 9 Nov

Asset preview

1 / 9

RETRO TV Astryx Lumora screenshot 1

RETRO TV Astryx Lumora screenshot 1

About this asset

Detailed 3D model of a 1980s-style television, inspired by classic designs of the era. Perfect for retro interiors, nostalgic scenes, or vintage projects

Includes three texture sets — 1K, 2K, and 4K in PNG format.

From the publisher's Asset Store listing.

Technical details

Number of textures: 18

Texture dimensions: 1024x1024, 2048x2048, 4096x4096

Number of model files: 1

Number of meshes: 7

Number of prefabs: 6

Polygon count: 4 282 triangles total.

Polygon count per model (min–max): 4 282–4 282 triangles.

Polygon count per mesh (min–max): 154–1 944 triangles.

Vertex count: 7 831 vertices total.

Vertex count per model (min–max): 7 831–7 831 vertices.

Vertex count per mesh (min–max): 300–3 832 vertices.

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information (count, number of levels): Not included

Types of materials and texture maps (e.g., PBR): PBR materials included. 5 materials included. Texture maps: Base Color, Normal, Ambient Occlusion, Metallic/Smoothness and Emission where applicable. File format: PNG.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

URP only. Built-in Render Pipeline and HDRP are not supported. Materials may require manual conversion for other render pipelines.

As listed on the Asset Store.