Cyberpunk & Sci‑Fi Female Operatives - Volume 1 OFFICIAL SALE

◇━━━━━━━━━━━━◇━━━━━━━━━━◇

YouTube | Instagram | Unity | ArtStation | LinkedIn

◇━━━━━━━━━━━━◇━━━━━━━━━━◇


Production-ready modular character collection designed for modern real-time projects.

Cyberpunk & Sci‑Fi Female Operatives - Volume 1 includes 4 fully game-ready female operatives built for gameplay, cinematics, interactive environments, and advanced customization workflows.

The pack brings together blade-focused agents, neon cyberpunk fighters, urban tactical scouts, and sci-fi infiltration characters in one cohesive near-future character set.

Each character combines modular character systems, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization.


Included Characters

Each character features a unique visual identity, modular outfit setup, weapon configuration, and material customization possibilities while maintaining one consistent cyberpunk and sci-fi style.


Key Features

  • 4 fully game-ready characters
  • Modular body and outfit systems
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes included
  • Advanced material setup with easy color customization
  • Production-friendly asset structure
  • Separate weapon meshes included
  • Unreal Engine and Unity projects included
  • FBX and OBJ formats included

Polycount (No LOD system included)


Sierra

Faces 26720 - Tris 52766 - Verts 30449


Vexa

Faces 29746 - Tris 58722 - Verts 33641


Lynx

Faces 28931 - Tris 57268 - Verts 31492


Aethera

Faces 25941 - Tris 51548 - Verts 30046


Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.


Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects


Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store
  • Environments shown in preview images or videos are used for presentation purposes only

Important Notes Advanced gameplay systems, controllers, and custom animation systems are not included


SUPPORT

Email: yura.kuba@gmail.com