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Production-ready modular character collection designed for modern real-time projects.
Cyberpunk & Sci‑Fi Female Operatives - Volume 1 includes 4 fully game-ready female operatives built for gameplay, cinematics, interactive environments, and advanced customization workflows.
The pack brings together blade-focused agents, neon cyberpunk fighters, urban tactical scouts, and sci-fi infiltration characters in one cohesive near-future character set.
Each character combines modular character systems, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization.
Included Characters
Each character features a unique visual identity, modular outfit setup, weapon configuration, and material customization possibilities while maintaining one consistent cyberpunk and sci-fi style.
Key Features
- 4 fully game-ready characters
- Modular body and outfit systems
- Epic Skeleton compatible (UE5 proportions)
- Apple ARKit facial blendshapes included
- Advanced material setup with easy color customization
- Production-friendly asset structure
- Separate weapon meshes included
- Unreal Engine and Unity projects included
- FBX and OBJ formats included
Polycount (No LOD system included)
Sierra
Faces 26720 - Tris 52766 - Verts 30449
Vexa
Faces 29746 - Tris 58722 - Verts 33641
Lynx
Faces 28931 - Tris 57268 - Verts 31492
Aethera
Faces 25941 - Tris 51548 - Verts 30046
Rig & Animation Compatibility
- Rigged to Epic Skeleton with preserved main hierarchy
- Compatible with standard Unreal Engine animations
- Facial animation supported via morph targets
Additional bones are included for extended control and optional physics setups.
Full list of additional bones is available in the documentation.
Facial Blendshapes
- 52 Apple ARKit blendshapes
- Calibrated for facial animation and expression control
- Tested with Live Link Face in Unreal Engine
- Compatible with facial capture and streaming workflows
Modularity & Customization
- Fully modular character structure
- Individual body and outfit parts can be enabled or disabled
- Hidden geometry under clothing for improved performance
- Easy color customization using material instances
- Designed to support multiple variations from a single base character
Materials & Textures
- Advanced real-time materials included
- Custom Shader Graph materials for color and detail customization (Unity)
- MatID masks for fast and intuitive color changes
- Designed for efficient iteration and customization
Engine Compatibility & Projects
Unreal Engine
- Supported versions: 4.24+
- Epic Skeleton compatible with additional bones
- Facial animation supported via morph targets
- Advanced material instances with MatID color masks
- Demo scene included for preview and testing
- Basic third-person demo animations included
- Hair wind simulation setup included
Unity
- Compatible with Built-in, URP, and HDRP render pipelines
- Humanoid rig with eye and jaw bones
- Facial animation driven by BlendShapes
- FullSet.fbx included for customization
- Works with standard Humanoid animations from the Asset Store
- Environments shown in preview images or videos are used for presentation purposes only
Important Notes Advanced gameplay systems, controllers, and custom animation systems are not included
SUPPORT
Email: yura.kuba@gmail.com