Last Survival 3D Gate Runner Mobile Template OFFICIAL SALE

Links: Document, Direct Play (WebGL), .apk

**Last Survival** is a complete **3D hyper-casual army runner** game template from **MultiTech Studio**, built for **Unity**. Grow your squad through math gates, fight portal waves, and finish levels in swarm or boss battles — then spend coins on permanent upgrades.


### Core gameplay

- Swipe to steer while your army auto-runs forward

- Math gates (`+ − × ÷`) grow or shrink troop power

- Portal enemy waves and auto-fire combat

- End-of-track swarm fights and dedicated boss battles

- Victory / game over flow with coin rewards

- **50 levels** in **10 rounds** (ScriptableObject rewards & boss flags)

- **35** reusable track prefabs (25 standard + 10 boss layouts)

- **3** grunt enemy types + **10** boss definitions

- Multiple weapon styles (handgun, SMG, shotgun, sniper)


### Meta & retention systems

- Main menu with level progress and coin wallet

- Permanent upgrades: **Power**, **Critical**, **Army Size** (Excel / ScriptableObject economy)

- Audio settings (music & SFX)

- Milestone reward hooks (levels 10 / 20 / 30)

- PlayerPrefs save/load for progress and settings


### Monetization ready

- **Google AdMob** (`MT_ADMOB`) via `AdmobManager` in `Scripts/Admob/`

- Banner, interstitial, and rewarded placements wired from gameplay UI

- Rewarded ads for ×5 coin claims and free upgrades

- IDs and interstitial rules on `ProjectSetupData` — package ships **Google test IDs only**


### Get started in minutes

1. Open the project in **Unity 2022.3 LTS**.

2. Confirm Build Settings: `LoadingScene` then `GameScene`.

3. Open **`LoadingScene`** and press Play.

4. From the main menu, tap Play — swipe to steer, pass gates, survive the end battle.

5. Balance rewards on `Round_*` assets and upgrade prices in `StatsUpgradeData.xlsx`.

6. Open **Tools → MultiTech Studio → Last Survival → Project Setup** and replace test AdMob IDs before store submission.