Tactical Semi-Auto Pistol View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
265.4 MB
Files
118
Favorites
1
Views in the past week
5

Price tracking

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$9.99 on

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Tactical Semi-Auto Pistol

by Alexander Lipin (opens in new tab)

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Tactical Semi-Auto Pistol for FPS, TPS, VR, military and tactical games with multiple color variations.

Price $9.99

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Price history

Last 6 months

USD
Price history for Tactical Semi-Auto Pistol, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

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Tactical Semi-Auto Pistol screenshot 1

Tactical Semi-Auto Pistol screenshot 1

About this asset

Tactical Semi-Auto Pistol is a detailed semi-automatic handgun created for FPS, TPS, VR, military, tactical, and action games.

Its distinctive modern design makes it suitable for contemporary combat environments, character loadouts, weapon collections, and realistic shooter projects. Three complete pistol color variations and several grip options provide flexibility when creating different visual configurations.

The package includes both Skeletal Mesh and Static Mesh versions of the pistol. The magazine, bullet, and casing are provided as separate meshes, allowing them to be used independently in gameplay and weapon systems.

The pistol uses a 4K texture, while the grip has a separate 2K material. An optional 1K ammunition material is also included for independent control of the ammunition appearance.

ORM maps (Occlusion, Roughness, Metallic) for Custom RP workflows are included and provided for efficient and customizable shading workflows.

Features:

  • 3 pistol color variations
  • 3 grip color variations
  • 1 additional tintable grip version
  • 4K pistol texture
  • Separate 2K grip material
  • Optional 1K ammunition material
  • Skeletal Mesh version
  • Static Mesh version
  • Separate magazine mesh
  • Separate bullet mesh
  • Separate casing mesh
  • ORM maps (Occlusion, Roughness, Metallic)

From the publisher's Asset Store listing.

Technical details

Number of textures 49

Texture dimensions 1024-4096

Polygon count 11054 trils

Minimum polygon count 124

Maximum polygon count 4062

Number of meshes/prefabs 8/11

Rigging: Yes

Animation count 1

Animation type list

UV mapping: Yes

LOD information 0

Types of materials and texture maps PBR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

As listed on the Asset Store.