Smooth LookAt Component Standard View on Asset Store (opens in new tab)

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Latest version
1.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
147 KB
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Smooth LookAt Component Standard

by LogicDev (opens in new tab)

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The Standard paid upgrade to the free Smooth LookAt Component. Automatically tracks vehicle/drone-style tilting with UpAxis — no setup required. Adds Humanoid IK angle clamping support.

Price $4.99

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Price history

Last 6 months

USD
Price history for Smooth LookAt Component Standard, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov Version 1.1.0 released 2 Oct 2026 v1.1.0

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Smooth LookAt Component Standard video 1 (plays on the Asset Store)

About this asset

Smooth LookAt Component Standard is the paid upgrade to the free Smooth LookAt

Component. Just attach it, and it automatically tracks vehicle/drone-style tilting —

no setup required.

- LogicDevLookAtSmooth – Rotates the entire character body smoothly toward a target,

with UpAxis automatically following the object's own tilt (e.g. a vehicle banking on

a slope, a drone banking mid-flight)

- LogicDevLookAtSmoothIK – Rotates only the head/neck bone using Unity's Animator IK;

angle clamping (Min/Max angle) now works correctly even on Humanoid characters

Both components work together or independently. All parameters are exposed in the

Inspector — no coding required.

Supported versions: Unity 2022.3 LTS / Unity 6.3 LTS

Japanese documentation (README_ja) is included in the package.

Before importing, please remove the previous version (Move_LookAtSmooth_001) from

your project — importing both at the same time will cause compile errors due to

duplicate class definitions.

Upgrade available: Smooth LookAt Component Plus (Move_LookAtSmooth_003), adding

predictive lead, is now on the Asset Store: https://assetstore.unity.com/packages/slug/410220

If you find this asset useful, please consider leaving a review — it really helps!

Full usage guide and parameter reference:

English: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_002/README_en.md

Japanese: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_002/README_ja.md

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「スムーズ注視コンポーネント スタンダード版」は、無料版「スムーズ注視コンポーネント」の

有料アップグレード版です。取り付けるだけで、乗り物・ドローンの傾きに自動追従します

(設定不要)。

- LogicDevLookAtSmooth — キャラクター全身をY軸方向へ滑らかに回転させ、対象を追従します。

UpAxisがオブジェクト自身の傾き(坂道を走る車、飛行中に傾くドローン等)に自動追従します

- LogicDevLookAtSmoothIK — Unity標準のAnimator IKを使用し、頭部/首のボーンのみを

回転させます。Humanoidキャラクターでも角度制限(クランプ)が正しく機能するようになりました

両コンポーネントは併用も単独使用も可能です。全てのパラメータはInspector上に公開されて

おり、コーディング不要ですぐに調整できます。

対応バージョン: Unity 2022.3 LTS / Unity 6.3 LTS

日本語ドキュメント(README_ja)も同梱しています。

導入前に旧バージョン(Move_LookAtSmooth_001)をプロジェクトから削除してください

(同じクラス名を使用しているため、両方を同時に導入するとコンパイルエラーになります)。

上位版「スムーズ注視コンポーネント プラス版」(Move_LookAtSmooth_003、予測追従機能付き)が

Asset Storeで公開されています: https://assetstore.unity.com/packages/slug/410220

もしこのアセットが役に立ちましたら、ぜひレビューを書いて応援していただけると開発の

励みになります!

詳細な使い方・パラメータ一覧はこちら:

英語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_002/README_en.md

日本語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_002/README_ja.md

From the publisher's Asset Store listing.

Technical details

- Automatically tracks vehicle/drone-style tilting via UpAxis — no configuration needed

- Full-body Y-axis rotation with configurable speed and angle clamp

- IK-based head tracking using OnAnimatorIK (Humanoid Animator required for IK component)

- Angle clamping (Min/Max angle) works correctly even on Humanoid characters

- Smooth interpolation via Quaternion.Slerp

- Inspector-configurable: target, rotation speed, angle limits, IK weight, UpAxis

  reference direction

- Compatible with Unity 2022.3 LTS and above

- Supports Built-in, URP, HDRP, and Custom render pipelines

- No third-party dependencies

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.