View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.5.10 or later
- Package size
- 14.2 MB
- Files
- 104
- Favorites
- 2
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.99 on
Keywords
PS1 Retro Pixel Art Rally Car Pack
PS1 Retro Car Pack: 6 low-poly vehicles, 18 pixel-art skins, modular wheels & URP shaders for dynamic mud & light masks. Zeroed prefabs, ready for low-poly & retro games.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 16
PS1 Retro Pixel Art Rally Car Pack screenshot 1
About this asset
Bring authentic 90s console visuals to your project with a fully modular retro vehicle collection.
Built specifically for low-poly aesthetics and modern Unity pipelines, each car features distinct pixel-art skins and dedicated texture maps.
Rather than relying on static meshes, this pack includes a custom URP Shader Graph that allows you to control dirt build up and lights.
All vehicles consist of a body shell visual and 4 wheels ready to be quickly adapted to your vehicle control rig and wheels can be easily swapped across each model.
From the publisher's Asset Store listing.
Technical details
- Vehicle Models: 6 unique low-poly car meshes, 1 universal wheel mesh (.fbx format).
- Texture Variants: 18 vehicle skins (3 unique color/livery designs per car).
- Bonus Assets: Modular wheel pack with independent pivot alignment for steering and rolling.
- Rigging : No
- Animated : No
- LODs : No
- UV Mapping : Yes
- Texture Maps: Each car has 3 different skin designs, as well as an accompanying stock wheel, light maks and dirt map. Also included are a pack of bonus wheels which can be quickly swapped on to any of the models. Albedo, Mud Texture, Mud Mask, Packed Light Mask (Red = Headlights, Green = Brake Lights)
- Texture dimensions: 1024x1024
- Render Pipeline: Built for Universal Render Pipeline (URP) with custom Shader Graph included.
- Prefabs: 6 preconfigured cars.
- Polycount Range: ~1,200 to 2,800 triangles per vehicle for high performance in dense scenes.
- Texture Import Settings: Optimized for crisp pixel art using Point (no filter) sampling.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.10f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.